Joshua Randall
Legend
Personally, I'm of the opinion one should push for reform in the areas that are most important to the designed gameplay experience, rather than focusing reforms on the parts that are most obvious. [...]
The gameplay experience is great and wonderful for me and other 4e fans.
there's little harm in keeping stats as they are, other than as a relatively small learning curve for new players. But it costs a LOT of community goodwill to make changes like this, even if the experience remains 100% identical.
No, at this point I want hypothetical 4e.2025 to double, triple, and quadruple down on DESTROYING community "goodwill". I am 100% serious. I want 4e.2025 to be the most clearly "not for you" version of D&D there has ever been. I want it to be proudly, defiantly different.
I want 4e.2025 to offer as much goodwill to the "community" as the community has offered to it, which is to say, exactly zero.
So I am speaking out of both sides of my mouth here because why not, we're just daydreaming. I want both
(A) a complete retro-clone of 4e that changes nothing and serves as a foundation for the 4eSR
(B) an in-your-face 4e.2025 that takes that foundation and extends it even further in the direction of awesomeness, despite what the "community" thinks about it.