hawkeyefan
Legend
I understand what you are saying. What I am saying is that I don't get how you can decide something that is in doubt by fiat. In the fiat decision there is automatically no longer any doubt, which is contradictory to their being doubt. If a DM is using fiat to decide what is in doubt, I question whether that DM really understands how fiat or doubt work.
It's not something I could ever imagine doing, because the very nature of being in doubt makes fiat inappropriate as a resolution method.
Is it really so surprising? The DM looks at the fictional situation, evaluates all the factors, decides what’s most likely, and then decides that’s what happens.
This process would be one covered by Rule Zero, which you’ve vociferously defended in the past… so I’m kind of taken aback by your bewilderment here.
I could so someone else maybe making a different decision, but the avalanche was massive enough, with boulders large enough, that not even a giant was going to walk away. But I've seen other DMs make all kinds of calls that I would not have made. That's part of what makes RPGs fun.
Sure, I don’t think we disagree here.
I understand what you have been saying when you say that you could also resolve it with a die roll.![]()
Sure, but in this case I made up a rule on the spot, but one that still allowed chance to play a part. So much more along the “outside the rules” element that GM Fiat offers, but still allowing for chance.
They don't accomplish the same thing. Die rolls are typically resolved in a more narrow manner than fiat. Take the d6 up there. It only has 3 possibilities out of a greater number of possibilities out there. Fiat isn't limited to 3. Or 5 or 10 or however many the die roll represents.
Sure, but that was just an example. I could use a d100 or any other randomizer.