It was this post
I would parse it a bit differently. The rules of 1KA include, effectively, 'no turtling'. Beyond that the game structure is such that, assuming the GM is doing their job, turtling will not actually benefit the characters. Nobunaga is coming, war is coming, nobody will be able to sit it out. At best doing so will be as hard and dangerous as taking a side.
Yeah but is the goal of the player the same as the character? To tie this into what
@FrogReaver said.
So I'm playing Apocalypse World. One of the things I'm interested in seeing is if Midnight will ever actually face her...
I give an example of what I mean by 'play to find out'. The player makes a decision to significantly alter the characters priorities based on what's occurring in the fiction.
Which seems to conflict massively with what you're saying. Which is that the mechanics should determine that sort of thing.
Or maybe, because the mechanics don't determine that sort of thing it's kind of incidental to the game.
Don't spare my feelings, if you think it's OC or trad stuff then say. I'm just trying to find the line that divides us.