MGibster
Legend
Did it have a bad reputation? This is a game I remember seeing at the game store but my friends and I never really gave it more than a cursory glance.By that logic, so did Draempark
Did it have a bad reputation? This is a game I remember seeing at the game store but my friends and I never really gave it more than a cursory glance.By that logic, so did Draempark
Dream Park had a solid reception
Did it have a bad reputation? This is a game I remember seeing at the game store but my friends and I never really gave it more than a cursory glance.
Sure, Warhammer has been successful. But influential? I guess you could make the case that Warhammer 3e inspired Star Wars/Genesys via weird dice, but that's within the same company so I'm not sure that counts.I’m going to throw Warhammer Fantasy Roleplay into the mix. It has gone through 4 popular editions and spawned a host of spin offs and copy’s. Probably for thr tone as much as anything. Low magic, gritty, Grimdark, with a British sense of humour.
I don't know if it was first, but Runequest was certainly early on the first point at least. My understanding is that the mechanics of the system to a large degree was a reaction of Steve Perrin's to D&D's passive AC defense, and how that didn't at all match his experience from the SCA where he had learned that parrying is how you make sure you don't get hit.Out of interest
Which game had the first 'active defence'?
Which game had the first ' unsafe' spell casting?
( I like one of these, but not the other;.
ArsMagica: Magic system, troupe style game, between adventure actions.I am curious about your rationale for including some of them. What did this section of your list lead to?
Ars Magica
Sorcerer
Burning Wheel
Savage Worlds
Fate

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.