Sequel game systems?

loverdrive

your favorite gm's favorite gm (She/Her)
What it says on the tin.

Do you know any examples of subsequent games that don't intend to replace the previous, but to exist alongside it, with the timeline shifted forward? The only example I can think of is Call of Cthulhu vs Delta Green, but even that is kind of more spin off territory than a sequel.

Cyberpunk 2020 vs 2013, maybe?

As a rule of thumb: if it's expected that you play a campaign in System 1 to a logical conclusion, and then adapt the same characters into System 2, that's 100% a sequel.

If it's sort of possible I guess (like if you, say, play Hunter: The Reckoning and then you all die and switch to Wraith: The Oblivion), but not expected to happen often, that's probably not a sequel, but just a different game in the same "family".
 
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It depends on what you mean to "exist alongside it".

If you mean still being available to buy or have the associated supporting resources still being available, there's a ton. D&D is an example of it.

If you mean still being supported, promoted, having products released, etc. There's some. It's a big less common. The biggest one I can think is Traveller. My interest in the system is quite recent but I'm sure there were several points with two or three versions of the game available at the same time.
 

I know of a prequel game system that fits the description. Young Centurions is meant to be a Fate Accelerated prequel for Spirit of the Century (Fate), with neither meaning to replace the other.
 



It depends on what you mean to "exist alongside it".

If you mean still being available to buy or have the associated supporting resources still being available, there's a ton. D&D is an example of it.

If you mean still being supported, promoted, having products released, etc. There's some. It's a big less common. The biggest one I can think is Traveller. My interest in the system is quite recent but I'm sure there were several points with two or three versions of the game available at the same time.
I mean it as in both (or more) systems are supposed to be played by the same audience in sequential order.

Like, D&D 5e isn't a continuation of D&D 4e (which isn't a continuation of 3e). WotC doesn't seem to view them as a one holistic work.

Unlike how, say, you are presumed to have watched A New Hope if you are watching The Empire Strikes Back
 

What it says on the tin.

Do you know any examples of subsequent games that don't intend to replace the previous, but to exist alongside it, with the timeline shifted forward? The only example I can think of is Call of Cthulhu vs Delta Green, but even that is kind of more spin off territory than a sequel.

Cyberpunk 2020 vs 2013, maybe?

As a rule of thumb: if it's expected that you play a campaign in System 1 to a logical conclusion, and then adapt the same characters into System 2, that's 100% a sequel.

If it's sort of possible I guess (like if you, say, play Hunter: The Reckoning and then you all die and switch to Wraith: The Oblivion), but not expected to happen often, that's probably not a sequel, but just a different game in the same "family".
The Cyberpunk games, certainly. Many editions of D&D do this in regards to the lore, as did the pre-FFG versions of L5R.
 




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