Maxperson
Morkus from Orkus
Maybe you didn't read the 1e supplements that I did. Archmages were all over.lots of wizards got to levels where they could cast 9th level spells? that's...a claim.
Given how long it takes to level, you don't want to be giving up hundreds of levels mass producing magic items. Aaaaand, once you had Wish you could cast it every single day.hey, uh...you know xp is FAR more common then wish, right?
That's because they mass produce magic items! Actually, if magic items are mass produced, the wizards of Eberron would quickly find themselves unable to mass produce items and it would all grind to a halt. I expect that Eberron quietly ignores the XP portion of the mass production.uh...no. a magical crafting system that requires you to be powerful enough to cast wish to reliably use it is not a functional basis for a industrial magic society like eberron where characters above 10th level are rare and practically nobody can cast wish.
You do understand that we are talking about D&D, right? Context is your friend.so if i ran eberron in call of cthulhu it'd work just fine, right?
Eberron cannot be tied to a single edition's mechanics if any edition will work.even assuming this were true (which i am absolutely not convinced that it is), you have it backwards. it doesn't matter if you can make eberron work in any edition - what matters is what edition it was made for and how it implemented mechanics from that and used them to help form the setting. again, i can point to the artificer and how it specifically gets an xp pool for item crafting and how that influences the setting as an example of how eberron was designed for 3e.