Faolyn
(she/her)
Speaking of SJG, I'd kind of like a new edition of In Nomine. I've only played it once but it had an almost-but-not-really-GURPS clunkiness to it.We're getting Toon 2.0, and nothing's more major than that.
Speaking of SJG, I'd kind of like a new edition of In Nomine. I've only played it once but it had an almost-but-not-really-GURPS clunkiness to it.We're getting Toon 2.0, and nothing's more major than that.
I do not play or like DH.What I'm also more hinting at is that something like Draw Steel is doing siginifcantly better in the crowdfunding department for supplements then DH is. While you're essentially saying that DS is more a fad then DH is, I cannot but wonder if your own preferences are not playing a part here. Why in a year? We'll see in 2035 if these games are still around (as in actively receiving new product support).
Umm, it's absolutely not evergreen. The fact that community as a whole has had to adopt 2014 and 2024 prefixes because it's needed even though WotC won't admit it shows it.Agreed. When WoTC said 5e would be evergreen in 2014, no one believed them, but they were serious. 5e is now almost 12 years old. Many people started with it. I don't see any major rules shake up either.
we will only know once DH crowdfunds its first expansion, so far we are comparing apples (Drakkenheim for DH or some cards for existing content) and oranges (the new MCDM KS)What I'm also more hinting at is that something like Draw Steel is doing siginifcantly better in the crowdfunding department for supplements then DH is.
And we're slowly get new versions of everything. New artificer this month!Umm, it's absolutely not evergreen. The fact that community as a whole has had to adopt 2014 and 2024 prefixes because it's needed even though WotC won't admit it shows it.
If I tell you I am going to link to a tweet from yesterday I think you will know what I mean even though the company calls it something different now.You can call it whatever you like but if you do not call it by its name how am I supposed to know what it is? I can see being upset with corporate naming conventions and marketing but it also a community that cannot agree as to what "railroading" means.
Communication here can be difficult enough with out everyone adopting their own private language for products they do not like.
3e was a dramatic departure from 2e.Umm, it's absolutely not evergreen. The fact that community as a whole has had to adopt 2014 and 2024 prefixes because it's needed even though WotC won't admit it shows it.
Play a 2024 fighter using the 2014 equipment. If it's the same edition the lack of mastery keywords isn't an issue. Play with 2014 feats and pick them up at 1st with a 2024 character build because they have no prerequisites. It is very much not a single edition where you can mix and match as you wish. Nor can any claim be made that the 2024 books are errata invalidating earlier material since no errata for the earlier books has been issued.
2E was not a "dramatic departure" from 1E. 3.5 was not a "dramatic departure" from 3E. Pendragon 6th edition is not a "dramatic departure" from Pendragon 5th edition. The current Call of Cthulhu was not a "dramatic departure" from the previous one.3e was a dramatic departure from 2e.
4e was a dramatic departure from 3e.
5e was a dramatic departure from 4e.
5e24, is NOT was a dramatic departure from 5e14.
Fate was definitely ahead of its time.Hard to say. They updated it slightly with Fate Condensed. Fred Hicks also said that Forged in the Dark outsells Fate, which is also why there hasn't been too much Fate from Evil Hat Games as of late. (The only thing that comes to mind is turning Masters of Umdaar into a bigger game.)