D&D General D&D Evolutions You Like and Dislike [+]

I think the fact that DMs feel like the bad guy when they limit options says exactly what it should about limiting options...
That DMs should never limit options? Balderdash.

What it should say, right up front and loudly, is something like:

While these books encompass as broad a selection of options as can fit, the key word is options. As a player, there's no reason to expect any given campaign will use all the available options and-or choices as presented; what is or is not available in any given campaign is up to that campaign's DM, who will advise as to any changes or restrictions before you start to create your character.
 

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That DMs should never limit options? Balderdash.

What it should say, right up front and loudly, is something like:

While these books encompass as broad a selection of options as can fit, the key word is options. As a player, there's no reason to expect any given campaign will use all the available options and-or choices as presented; what is or is not available in any given campaign is up to that campaign's DM, who will advise as to any changes or restrictions before you start to create your character.
Nah. If the DM wants to limit options to preserve the"integrity of his vision" he should be willing to suffer the slings and arrows of doing so. No hiding behind the rule book. Either proudly accept the scorn or don't do it.
 

Nah. If the DM wants to limit options to preserve the"integrity of his vision" he should be willing to suffer the slings and arrows of doing so. No hiding behind the rule book. Either proudly accept the scorn or don't do it.
Part of growing up means learning that you don't always get what you want and other people are allowed to say "No."

If you're willing to ragequit a campaign because the DM said you couldn't have Silvery Barbs or couldn't play an atheist Cleric in the Forgotten Realms then that says more about you than them.

The mature thing to do is accept the boundaries the DM sets and not demand that everything be the way you want it.
 




that's like...the exact opposite of a restriction lmao. that lets dms do whatever they want with it.
Can I have my god appear before me and the rest of the village? If no, it's a restriction and not the opposite of one.
an actual eberron restriction is that it's cut off from the rest of the dnd multiverse by the nature of how it's constructed so you can't do like spelljammer or planescape from it without changing that entirely
That's another restriction, yes.
 

Can I have my god appear before me and the rest of the village? If no, it's a restriction and not the opposite of one.
if i want to be pedantic, there's TECHNICALLY nothing stopping that from actually happening in eberron. it would just be obscenely unlikely to the point of practical impossibility.
if i DON'T want to be pedantic,
 

if i want to be pedantic, there's TECHNICALLY nothing stopping that from actually happening in eberron. it would just be obscenely unlikely to the point of practical impossibility.
if i DON'T want to be pedantic,
Nothing is stopping it other than the setting.

"Eberron is not blessed (or cursed) with deities that walk the land and take an active role in mortal affairs. Indeed, whether the deities even truly grant divine spellcasting ability to their clerics remains an open question, since even corrupt clerics can cast spells."

There's no maybe in there. They simply do not walk the land or take an active role, so no my cleric could not have his god appear to him and his village, because there is a limitation.

Distant gods is one of the main differentiators of Eberron. To remove that would destroy a huge chunk of what the setting is, because it's the differences and limitations that define a setting and sets it apart from the others.
 


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