Taylor Navarro Joins Wizards of the Coast as D&D Designer

Navarro was an Diana Jones Emerging Talent Award Winner.
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Wizards of the Coast has hired yet another D&D game designer - this time UK-based designer Taylor Navarro. Navarro announced that she was joining the D&D team this week on BlueSky. Navarro notably was a winner of the Diana Jones Emerging Designer Award back in 2024 and has worked for Ghostfire Gaming and Evil Hat in addition to working on several DMs Guild projects. Some of her most notable works was contributing to the DMs Guild publication Journeys Beyond the Radiant Citadel and publishing Not Yet: A Romantic Duet TTRPG.

Navarro is the fourth D&D game designer to join Wizards of the Coast in recent weeks, with James Haeck, Leon Barillaro, and Erin Roberts also announcing that they've joined D&D in a similar game designer capacity. Additionally, Justice Ramin Arman was promoted to Game Design Director of the group.
 

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Christian Hoffer

Christian Hoffer


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I liked the Mall season and the Russian guy who died. Whatever season that was.
I don't really remember S2 much.

Due to length irl it’s disjointed for me and i never rewatched. Not sure if I will.
I think you’re conflating Season 3’s A-plot with Season 4’s B-plot. In Season 3, the mall was a cover for the Russians’ experimentation with using the Upside-Down as a way to sneak troops into America. In Season 4, Hopper was stranded in Russia after they blew up the portal at the end of Season 3 and he got stuck on the wrong side of it.
 

I think you’re conflating Season 3’s A-plot with Season 4’s B-plot. In Season 3, the mall was a cover for the Russians’ experimentation with using the Upside-Down as a way to sneak troops into America. In Season 4, Hopper was stranded in Russia after they blew up the portal at the end of Season 3 and he got stuck on the wrong side of it.

Yeah I cant remember which season was which.

S1 and 3 are probably peak for me. Over 9 years irl means I dont remember stuff that well and I couldn't be bothered to rewatch.

Alot of shows peak first 3 seasons. S1 often reslly good or mediocre relative to later seasons.

Only other show I've watched over 9 years would be Stargste SG1 and Survivor.
 

It’s not about the logic, it’s about the narrative tension. I mean, there were critiques of plot holes out there on the internet too, but I don’t really care about that. Plot exists in service of themes, and the show dropped the ball on the thematic level.
I also have active antipathy towards criticism centered around "plot holes". I view the show as more of a pure spectacle, so I'm not sure what themes Season 1 evoked that the remaining seasons didn't.
 

I stopped watching Season 4 I think mostly because the character of Eddie was extremely overhyped and I found him to be such an incredibly insufferable cliche that it spoiled everything else for it.

Season 2 gave us babysitter Steve and Season 3 gave us Steve & Robin (a reminder that the show already had an openly gay character so I don't know what people are getting bent out of shape with about Will) and also the Russian dude at the fair which was fantastic (I mean, until it wasn't) and all of those were such incredible fun.

Season 2 in particular has some weak moments like Pittsburgh and the whole "Eleven getting jealous" nonsense, but it earns some of those points back for correctly answering the question "how do you defeat a mind flayer?"
 

I also have active antipathy towards criticism centered around "plot holes".
I agree!
I view the show as more of a pure spectacle,
I’m also not a fan of that brand of… I wouldn’t even call it criticism at that point, it’s uncritical consumption.
so I'm not sure what themes Season 1 evoked that the remaining seasons didn't.
EDIT: Spoilerblocking my whole rant, because it contains major spoilers for the entire series.
The first season is a Steven Spielberg, Steven King pastiche. It’s ET mashed up with Stand By Me and various other 80s cinema, which all revolved around coming of age stories, using the supernatural as a metaphor for the challenges of adolescence. They center around kids fighting against inexplicable dark forces that they can’t go to the adults in their lives about, because they wouldn’t believe or understand it. It’s expressing what puberty can feel like from the perspective of a child just beginning to experience it. Stranger Things also had Joyce as the one adult who really does get it, who cares to listen and takes these mysterious things the kids are going through seriously, because it directly impacted her son, more than any of the other kids. You know, cause he’s gay, and puberty is that much more difficult for queer kids. She’s a positive example of a parent doing everything she can to help her son through the darkest time in his life, despite not really understanding it herself, which is a refreshing change of pace for the genre. There’s also a subtheme of cycles of abuse explored through El. Her central character struggle is with whether or not she’s really the monster. The demogorgon is her foil, her shadow, the monster she feels responsible for bringing into the world, when it was the adults abusing and exploiting her that are ultimately responsible.

Season 2 went into the aftermath of how puberty in the closet being trapped in the upside-down affected Will. He has been changed by the upside-down in ways no one else can understand or relate to, because none of them have had that experience. He also missed out on all of the emotional maturing his friends did in his absence, and now he’s struggling with still just wanting to be a normal kid, playing D&D with his friend, whom he loves, but doesn’t know how to process the fact that the way he loves him is different than the love the rest of them have for each other. Meanwhile, they’re starting to develop an interest in girls, something he can’t relate to. That thematic core still mostly works in season 2, but the rest of the show starts to lose thematic cohesion and instead pursues the pastiche of 80s genre films. They completely lose site of El’s thematic arc, as the demogorgons are replaced with an army of smaller, less threatening versions of the same thing, and El herself goes off on an irrelevant side-adventure that feels like it was meant to set up a spinoff but then nobody liked that episode so they dropped that plotline immediately.

Season 3 is an 80s spy movie wrapped in consumer culture nostalgia. It has completely lost the thematic core, and it shows In generally having been considered the weakest season.

Season 4 did some things right. It remembered El’s central conflict and tried to re-center the thematic core around that, introducing Henry/Vecna as a new foil to El, largely filling the same role as the demogorgon did in Season 1. Rather than continuing with the upside-down-as-puberty metaphor, they opt to shift things around to make the upside-down a representation of the characters’ trauma. Max carries this new take on the upside-down most clearly, as she’s struggling with grief over her brother’s death, as well as guilt over her own mixed feelings due to his death having also freed her of his abuse. It mostly works, but it does have the less-than-ideal effect of personifying the upside-down, which hampers its impact as a mysterious, inexplicable force and makes it a product of very understandable human evil. And then they made the very bold choice of ending the season with the villain’s plans succeeding, representing a huge change in the status quo.

Season 5 opens with them immediately undoing the bold status quo shifting choice at the end of the previous season and saying “just kidding, actually life is still mostly normal in Hawkins, except for all the soldiers.” And they’ve just kind of given up on the upside-down having any thematic meaning at all, it only exists in service of the plot, to give the military a place for their base of operations, which itself only exists because it needs to, to wrap up El’s story. Vecna’s plan gets pretty heavily retconned, as does the upside-down itself, so now it’s a wormhole connecting to the planet the mind flayer and the demogorgons come from (they’re just aliens, by the way), to reduce it to something that can be resolved by blowing it up. There is a new subtheme of the passing on of the torch to the next generation of kids, as expressed through Holly and her classmates contextualizing the upside-down through media that’s relevant to them, using A Wrinkle in Time the same way the original group did with D&D. That part works pretty well and is broadly the strongest aspect of Season 5. They also remember that for Will, the upside-down represented his struggle coming to terms with his queer identity, and every scene between him and Robyn is pure gold, which culminates in his beautiful and empowering moment of self-acceptance as he uses Vecna’s own power against him by making the choice to stop being so goddamn scared (of himself). Unfortunately, they almost immediately undercut that excellent moment by having him be newly scared that his friends and family won’t accept him, which eventually results in an incredibly disempowering coming out scene, where he asks everyone to accept him as he is, instead of asserting who he is whether they accept it or not. It’s a very non-threatening, straight-audience-friendly coming out that really just says this boy was not ready to come out to this group of people yet. And then they blow the problem up and we get 30 whole minutes of the worst part of Harry Potter where we get shown how everyone is living their best life now and there are no long-term repercussions for anything, nobody was meaningfully changed by their experiences, and the status quo is all neatly restored.
 
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Do you normally know a lot about the people who have worked on D&D, when it was early in their time there? Honest question.
I think a decade or so ago I generally was well enough informed that I’d at least heard of the people WotC or Paizo hired.

I might have known about them from a Dragon or Dungeon article, or work they’d done from a 3rd party company or another RPG, but at the very least it would be a name I’d heard before.

Now the names are completely new to me (and I tend to be great at remembering names, even ones I’ve only come across in passing). It’s likely that I’m no just longer across the 3rd party producers in the 5E space.
 

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