Vrykovine
Small Plant
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 10 ft. (2 squares)
Armor Class: 16(+1 size, +2 Dex, +3 natural), touch 12, flat-footed 14
Base Attack/Grapple: +0/-4
Attack: Bite + melee (1d4 plus 1 CON Drain)
Full Attack: 1 Bite + melee (1d4 plus 1 CON Drain)
Space/Reach: 5 ft./5 ft.
Special Attacks: Improved Grab, Blood Drain
Special Qualities: Plant type
Saves: Fort +4, Ref +2, Will +0
Abilities: Str 10, Dex 14, Con 15, Int 2, Wis 10, Cha 3
Skills: Hide +8, Move Silently +5, Spot +4
Feats: Stealthy
Environment: Forest or Jungle
Organization: Solitary, trap (2–4), or herd (4-16)
Challenge Rating: 1
Treasure: half standard
Alignment: True Neutral
Advancement: 3–4 HD (Small); 5–8 HD (Medium)
Level Adjustment: —
The Vrykovine, or the Groundstirge as some have taken to calling it, is a stealthy predator that preys on size Small and Medium Animals by sneaking up on them when such animals are eating or taking water. After attacking, it drains blood until the animal is too weak to resist, and then continues until the animal is sucked dry. Interestingly, it does not use this blood for nutrition; it then plants its locomotive tendrils in the body, and waits for decomposition in order to gain critical nutrients. A small creature (deer, wolverine, halfling) can feed one Vrykovine for up to two weeks; one medium size creature (a bear, large deer, elk, elf, human) can feed up to three vrykovines for the same time, or a single vine for six weeks. The vrykovine can sustain itself without nourishment for up to 3 months. It always puts seed down after feeding, which grows into 1d4 new vrykovines within 3 months. Vrykovines sometimes congreragate in small groups (called "traps") to take down larger creatures.
Some collectors have taken to keeping these as pets, and stocking their gardens with them. Particularly large vrykovines have been known in some wizards' herb gardens.
Blood Drain: The Vrykovine with a successful attack can make a grab attempt with a +4 racial bonus to the grapple due to its strong leechlike mouthparts; if successful, it continues to do damage and drain 1 point of Constitution each round it is attached.
Stealthy:The Vrykovine gains a +4 circumstance bonus to Hide and Move Silently when in its natural surroundings.
Traits: Being a plant creature, the Vrykovine possesses the following traits:
—Low-light vision.
—Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
—Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
—Not subject to critical hits.
—Breathe and eats, but does not sleep.