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And now a Mesopotamian PrC...
Lilim
Those unfortunate women who suffer untold abuse at the hands of cowardly men occasionally discover the liberating doctrine of Lilith and, in turn, seek retribution. Most often, these women kill their tormenters and flee into the desert, where they come across others like themselves. Sometimes these outlaws form small cults dedicated to Lilith. Some of the cults keep to themselves, while others take vows to help all women who suffer at the hands of men. The lilim represent the latter as women who train themselves in a manner similar to that of an assassin, but with a focus on slaying males. Some see this as misandry in its purest form, while others, usually of the distaff inclination, see it as a warning to all those men who beat and terrorize women.
The lilim can be seen as vigilantes who constantly watch for any sign or rumor that a male is abusing a female. They then attempt to verify these rumors by catching them in the act, and then exacting vengeance upon the guilty male on behalf of the woman. It must be stated though; that not all women wish to witness their spouses maimed or murdered before their eyes, and may come to forever hate the lilim for this. In fact, some of the lilim’s most motivated enemies are angry and grieving widows.
Most lilim are rogues, but barbarians, bards, clerics, druids, fighters, monks, rangers, sorcerers, and wizards are all sometime drawn to the vocation despite the difficulty of qualifying. Quite often simple villagers or townsfolk, commoners and experts alike, find themselves becoming lilim out of necessity. Ex-paladins may also feel the draw of this prestige class.
Hit Dice: d6
Requirements: To qualify to become a lilim, a character must fulfill all the following criteria:
Alignment: Any non-good
Skills: Hide 5 ranks, Intimidate 5 ranks, Sense Motive 3 ranks.
Special: The candidate must be a female who has suffered at the hands of a male, in the form of mental or physical abuse and worship Lilith as her patron deity.
Class Skills: The lilim’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (religion) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Profession (Wis), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
Skill Points at Each Level: 6 + Int modifier.
Class Features
Weapon and Armor Proficiency: A lilim’s weapon training focuses on weapons suitable for stealth and sneak attacks. Lilim are proficient with the crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap, shortbow (normal and composite), and short sword. Lilim are also proficient with light armor but not with shields. Armor penalties are applicable for any armor heavier than leather.
Spells: Beginning at first level, a lilim gains the ability to cast a small number of arcane spells. To cast a spell, the lilim must have a Charisma score of at least 10 + the spell’s level, so a lilim with a Charisma of 10 or lower cannot cast these spells. Lilim bonus spells are based on Charisma, and saving throws against these spells have a DC of 10 + spell level + the lilim’s Charisma modifier (if any). When the lilim gets 0 spells of a given level, such as 0 1st-level spells at first level, the lilim only qualifies for bonus spells. A lilim without a bonus spell for that level cannot yet cast a spell of that level. The lilim’s spell list appears below. A lilim prepares and casts spells just as a sorcerer does.
Poison Use: Lilim are trained in the use of poison and are never at risk of accidental poisoning when applying poison to a weapon.
Desert Survival (Ex): Lilim are at home in arid wastelands. At 1st level, a lilim learns how to survive in the desert. He is able to stave off the effects of the heat and elements better than the average man. They receive a +4 competence bonus to all Hide, Listen, Spot, and Survival checks when in desert regions. All saving throws and DC ratings based on environmental influences are halved. (See the rules on heat dangers in the DMG for desert dangers.)
Sneak Attack: If a lilim can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. Any time the lilim’s target would be denied his Dexterity bonus to AC (whether he actually has a Dexterity bonus or not), the lilim’s attack deals +1d6 points of damage. This extra damage increases by +1d6 points at fifth level and again at eighth level. Should the lilim score a critical hit with a sneak attack, this extra damage is not multiplied. It takes precision and penetration to hit a vital spot, so ranged attacks can only count as sneak attacks if the target is 30 feet away or less. With a sap or an unarmed strike, the lilim can make a sneak attack that deals subdual damage instead of normal damage. She cannot use a weapon that deals normal damage to deal subdual damage in a sneak attack, not even with the usual -4 penalty, because she must make optimal use of her weapon in order to execute the sneak attack. The lilim must be able to see the target well enough to pick out a vital spot and must be able to reach a vital spot. The lilim cannot sneak attack while striking at a creature with concealment or by striking the limbs of a creature whose vitals are beyond reach. If a lilim gets a sneak attack bonus from another source (such as rogue levels), the bonuses to damage do stack.
Low-light vision (Ex): At 2nd level, a lilim gains low-light vision. Those who already possess low-light vision gain no additional benefit.
Emasculate (Ex): If a lilim studies her victim for 2 rounds and then makes a sneak attack with a melee weapon that successfully deals damage against a male target, the sneak attack may have the additional effect of possibly permanently destroying the target’s genitals. While studying the victim, the lilim can undertake other actions so long as her attention stays focused on the target and the target does not move more than 30 feet away from the lilim. If the victim of such an attack fails his Fortitude saving throw (DC 10 + the lilim’s class level + Intelligence modifier) against the emasculating effect, his genitals have been painfully destroyed. The emasculating effect renders the victim unconscious for 1d6 rounds plus 1 round per level of the lilim. If the victim’s saving throw succeeds, the attack is just a normal sneak attack. Once the lilim has completed the 2 rounds of study, she must make the emasculating attack within the next 2 rounds. If the emasculating attack is attempted and fails (the victim makes his save) or if the lilim does not launch the attack within 2 rounds of completing the study, 2 new rounds of study are required before she can attempt another emasculate.
Seduction (Ex): At 2nd level, a lilim learns how to flaunt and utilize her sexuality to gain an advantage when dealing with males. When a lilim uses Bluff, Diplomacy, Disguise, and Gather Information on a male target, she benefits from a +4 competence bonus to all checks.
Darkvision (Ex): As the goddess of the night, Lilith bestows upon her beloved lilim the gift of seeing in absolute darkness. At fourth level, lilim receive darkvision with a 60 feet range. At seventh level, the range is extended to 120 feet. Those characters that already possess darkvision gain no additional benefit to their vision until seventh level.
Smell Fear (Ex): By the time a lilim reaches fifth level, she has encountered enough abused women to recognize the signs at a mere glance. At will, a lilim can sense whether a particular female within a thirty feet range has been abused or tormented by a male in the last 24 hours + 1 hour per the lilim’s class level. Also, the lilim can determine the severity of this torment with a successful Wisdom check (DC 20).
Slay Male (Ex): If a lilim studies her victim for three rounds and then makes a sneak attack with a melee weapon that successfully deals damage against a male target, the sneak attack has the additional effect of possibly killing the target. While studying the victim, the lilim can undertake other actions so long as her attention stays focused on the target and the target does not detect the lilim or recognize the lilim as an enemy. If the victim of such an attack fails his Fortitude saving throw (DC 10 + the lilim’s class level + Intelligence modifier) against the kill effect, he dies. If the victim’s saving throw succeeds, the attack is just a normal sneak attack. Once the lilim has completed the three rounds of study, she must attempt to slay the male within the next three rounds. If the slay male attack fails (the victim makes his save) or if the lilim does not launch the attack within three rounds of completing the study, three new rounds of study are required before she can attempt another slay male. This ability is equally effective on female targets, however, any lilim who uses this power to slay or harm a female loses all class features until she properly atones for actions by completing a quest set forth to her by Lilith.
Energy Drain: At 8th-level,a lilim can make use of the vampiric touch spell at the same caster level as the lilim’s class level. It works as per the spell, except that the damage inflicted is 1d6 points per the lilim’s class level, instead of 1d6 points of damage per two caster levels. This means that at eighth level the lilim inflicts 8d6 points of damage that she potentially gains as temporary hit points.
Wings of the Desert: The lilim eventually become so closely linked to the desert that she can literally travel upon the bellowing winds that scour the desolate landscapes. At 9th--level the lilim can make use of the wind walk spell at the same caster level as the lilim’s total character level.
Summon Sister of the Night: Lilim at tenth level can summon a succubus once every three days. This mimics the summon monster VIII spell, working at the same caster level as the lilim’s total character level. The summoned fiend will only answer the lilim’s call if a specific purpose is specified, which must entail inflicting pain or death upon a male. Should a succubus not hurt or kill a male once summoned, this ability will be withheld from a lilim for an entire month.
Lilim Spell List
1st level: charm person, disguise self, expeditious retreat, pass without trace, ray of enfeeblement, sleep, summon monster I (fiendish owl only).
2nd level: alter self, cat’s grace, darkness, invisibility, misdirection, summon monster II (fiendish hyena only), undetectable alignment.
3rd level: deep slumber, deeper darkness, haste, keen edge, nondetection, summon monster III (fiendish leopard only).
4th level: air walk, freedom of movement, glibness, locate creature, phantasmal killer, summon monster IV (fiendish giant owl only).
*Chosen creatures of Lilith