4e [Eberron] BnP Keep on the Shadowfell (Yea, though I walk through the valley of th)

The Kobold reels under Tyron's assault bleeding profusely from it's mouth, nose and eyes.
Iridian returns to consciousness as Adain calls upon the mighty platinum dragon to revive his comrade.

[sblock=OOC Iridian's go]I think Iridian gets to join the initiative order now. He's prone. Standing costs a move action.[/sblock]
 

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OOC: Act immediately. That is why I said "Iridian's go". If you say "someone's go" (at least in the states) it means that it's "your turn". I think it's a boardgame thing really, but it's fast and (I thought) clear.
I'll just start processing the actions I have and add you in at whatever initiative you start to post.
 
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Zaram takes advantage of the kobold (KD2)'s tactically poor position to cut it down with a practiced chop.
 
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OOC: We're at initiative 6 now and either Brock or Iridan can go. I've attached a map. It's pretty self explanatory. Once they've gone I'll update for Round 4.
 

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Iridian pats Adain on the back in thanks for the encouraging words as he stands then fires an arrow at the kobold, missing.

[sblock=stats]HP xx; Bloodied 11; Healing Surge 5; Surges Remaining 4/6
AC 17; Fort 13, Ref 15, Will 13
Action Points 0/1
Fey Step - encounter 0/1
Fox's Cunning - encounter 0/1
Split the Tree - daily 1/1
[/sblock]
[sblock=actions]Move - stand
Minor - hunter's quarry vs. d3
Standard - Nimble strike vs. d3 (no shift, atk, dmg (1d20 6=14, 1d10 4=9))[/sblock]
 
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[sblock=Round 3 Complete]
22 KS
23 Iridian -- fails first death save

12 KD 3 -- Minor Action: Tries to ID Tyron's square SUCCESS (21); move to O9; attack (-5) MISS
12 KD 2 Move Action:Shift V9 attack Zaram([HIT 7 Damage & MARK), Minor Action [Shifty] Shift W10
12 KW Incite Faith; kobolds get temporary hitpoints and shift
----------- KD3 -> 9R
----------- KD2 -> 11X
----------- KD1 -> no move (probably fears AoO from Brock)

12 KD Attack brock (HIT 8 Damage & MARK); no movement

12 Tyron - Eyebite crits KD3 again, it's almost down
11 Adain - miss SF, heals Iridian
--> Iridian hitpoints = 12 (back in action)
06 Zaram - forces KD2 into flank and kills him.
03 Brock - Misses with ToI
--> Iridian rejoins fight
02 Iridian -- stands (move), and attacks (missing)

Status

KD 1
------- MARKED by Brock (-2 to attack that doesn't include Brock)
KD 2 DEAD
KD 3 BLOODIED

Iridian BLOODIED 12/23 hit points
------- AP: 0

Adain 15+3t/26
xt = x temporary hit points

Zaram 20/17

Brock 25/33
------- MARKED KD1

Tyron BLOODIED 10/28
------- INVISIBLE to KD 3 until end of own turn
Invisible = combat advantage (+2 to hit); no AoOs
------- Concealed until (end of own turn) on Rnd 3 (-->12.3) -- moves more than 3 and that resets
------- Stealth v. KWpr +0 vs +4: FAIL

[/sblock]

The priests jabbering has reached a squeeky creshendo.
[sblock=Dragonic]Fools.... finish them.... [/sblock]
The kobold Tyron has been crushing rushes back around the rocks, catching Zaram off guard with a frenzied charge.
The shield wielding kobold facing Brock continues to find improbably openings, wounding him again.

The crafty priest shoots around Brock and his attacker slowing up within a fifteen feet of Adain, Iridian and Tyron and belching out a cone of acid; burning all of them.

[sblock=Round 4 Init 12.3 - Tyron's go]
22 KS
23 Iridian -- fails first death save
--> Iridian acts on 02 now.
12 KD 3 move to W8; Charge Zaram WD10 attack (+1) 8 DAM & MARK -- no further actions
---> Zaram BLOODIED
12 KD 2
12 KD Attack brock ([http://invisiblecastle.com/roller/view/1613916/]HIT 8 Damage & MARK[/url]) -- no further actions

12 KWpr move v14; Dragon Breath on Iridian, Adain and Tyron (HIT all take 5 DAMAGE; Minor [shifty] shift W15
---> Adain BLOODIED (along with everyone else)


12 Tyron -
11 Adain -
06 Zaram -
03 Brock -
02 Iridian --

Status

KD 1
------- MARKED by Brock (-2 to attack that doesn't include Brock)
KD 2 DEAD
KD 3 BLOODIED

Iridian BLOODIED 7/23 hit points
------- AP: 0

Adain BLOODIED 12/26

Zaram BLOODIED12/17
------- MARKED by KD1

Brock 17/33
------- MARKED by KD1

Tyron BLOODIED 5/28
------- INVISIBLE to KD 3 until end of own turn
Invisible = combat advantage (+2 to hit); no AoOs
------- Concealed until (end of own turn) on Rnd 4 (-->12.3) -- moves more than 3 and that resets

[sblock=Lazy DM's copy&paste stuff]

----> Iridian hit points = 0 ---> dying

Minor Action [Shifty] Shift W10
----
-->


KD 2 BLOODIED
------- MARKED by Brock (-2 to attack that doesn't include Brock)
------- MARKED by Zaram (-2 to attack that doesn't include Zaram & 6 damage)


Adain 15+3t/26
xt = x temporary hit points

Tyron BLOODIED 10/28
------- INVISIBLE to KD 3 until end of own turn
Invisible = combat advantage (+2 to hit); no AoOs
------- Concealed until (end of own turn) on Rnd 3 (-->12.3) -- moves more than 3 and that resets

[/sblock]
[/sblock]
 

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[sblock=ooc]Iridian intends to try to use Split the Tree if that ends up being possible once his turn comes around. If so then:

Iridian offers a quick prayer to Corellon before knocking two arrows and firing at the two nearest kobolds before retreating.

[sblock=stats]HP 7/23; Bloodied 11; Healing Surge 5; Surges Remaining 4/6
AC 17; Fort 13, Ref 15, Will 13
Action Points 0/1
Fey Step - encounter 0/1
Fox's Cunning - encounter 0/1
Split the Tree - daily 0/1
[/sblock]
[sblock=actions]Minor - hunter's quarry vs. Wyrmpriest
Standard - split the tree vs. Wyrmpriest and D1 (Hit w/ 25 vs both, 10dmg to Wyrmpriest, 8dmg to D1)
Move - to P16
[sblock=rolls]
Best Atk Roll of 2 (1d20 6=19, 1d20 6=25)dmg (2d10 4 1d8=[1,3,4,2]=10)[/sblock][/sblock][/sblock]
 

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