here is one for those who can't get to the bazzar
all right here is one of mine that I posted on a scarred lands thread:
Here are the stats for Carnack the Magnificent -"purveyor of fine Elixers and Scrolls",Ed and Carack's traveling wagon encounter:
Carnack (human) W7 (transmuter - barred school = Evo)5'10" 150 lbs.brown hair, grey eyes 47 yrs. old. AL:LN AC 20 (with mage armor)Hit points: 32 STR 11 DEX 16 CON 14 INT 17 WIS 14 Cha 15 Saves FORT +4, REF +5, WILL +7 Init +3
BAB +3 weapons staff, lt.x-bow Skills ranks Alchemy +10, Diplomacy +5, Handle Animal +3, Knowledge-Arcana +10, Profession-Herbalist +5, Scry +2, Sence Motive +5, spellcraft +10
feats: scribe scroll, magical artisen - scrolls, rapid scribing (path of magic book), brew potion, magical artisen - brew potion
Magic items: bracers of natural armor +3, ring-external focus for flesh golem.
spells:0) resistance, mage hand, detect magic, read magic
1) alarm, endure elements, shield, mage armor, comp. lang., detect secret doors, change self, burning hands, expeditious retreat, spider climb
2) resist elements, see invisibility, blur, invisibility, ghoul touch, spectral hand, bull's str, cat's grace, darkvision, knock levitate
3) dispell magic, nondetection, clairaudience/clairvoyance, tongues, displacement, fly haste, water breathing
4) minor globe, locate creature, improved invis, d-door, polymorph self, rary's mnemonic enhancer.
he travels around and sells potions and scrolls for the standard prices found in the DMG. Carnack does not sell anything that can be used only offensively except burning hands because "Everyone should have the power to deal with Trolls"
Potions: I have given him a base chance per level of the spell (0-3rd) of having a given potion in stock: 0=60% (qty 1d6), 1=45% (qty 1d4) 2=30% (qty 1d3) 3=15% (qty 1d2) *note this does not include healing potions - he will have twice the above on hand for an additional 10% cost.
Scrolls: I have given him a base chance per level of the spell (0-4rd) of having a given scroll in stock: 0=75% (qty 1d8), 1=60% (qty 1d6) 2=45% (qty 1d4) 3=30% (qty 1d3) 4=15% (qty 1d2)
*note this does not include healing potions - he will have twice the above on hand for an additional 10% cost.
As Carnack both buys and sells the DM is free to include stuff not on Carnack's spell list - but keep in mind he does not deal in items that can only be used offensively.
Ed (Carnacks bodyguard) human F3/Bodyguard PrC4(quintissential Wizard book) blond, brown eyes 6'2" 220 lbs. age 30, Hit points: 94 AL:AC 20 LN STR 16, DEX 14, CON 16, INT 13, WIS 13, CHA 9 (Ed doesn't say much so some folks think he's "slow")
Saves FORT +8, REF +6, WILL +5 BAB +6/+1 weapons +2 Battleaxe, Masterwork lt. x-bow, masterwork longsword. Armor +1 Gorgon Leather armor (quintissential rogue book) +5 AC 5 max DEX. +1 sm. steal shield.
Skill ranks: handle animal +10, listen +5 ride +3, sense motive +5, spot +5
feats improved init, power attack, cleave great cleave,absorb blast, bodyguard, iron will, lightning reflexes
Carnack usually drives the wagon while Ed rides shotgun. Also in the wagon is a flesh golem.
Carnack and his cousin Milo (a priest of Madriel in the SL) have gone into the potions and scrolls business. from their house they make potions, scrolls and some alchemical items all winter and come spring Carnack travels around and sells them at various mage fairs and towns. Carnack is a pleasent sort of man and is always happy to deal with townsfolk and adventurers buying scrolls/potions or rare/exotic spell components. The 2 partners have been doing this for the last 15 years and while not rich they are comfortable, and content to provide their services to the people of Darakeene and making a modest income in the process.