The Key to Victory

Speared on by Aver's rhetoric, Trinham shouts "Desnor, you boy molesting, mother lover. Is that the best you can do?" Trinham snears as he sends another trio of sparks in the direction of the cleric.

[sblock=Action]Cast Magic Missile at Desnor[/sblock][sblock=Statblock]Defence: AC 15, HP 19/23

Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'
Longsword +4 1d8+1 19-20/x2

Saves: Fort +3, Ref +3, Will +4

Crossbow Bolts: 30, 29, 28, ??

Code:
[b]Active Spells:[/b]
[i]Spell                    Rounds Remaining[/i]
Protection from Arrows             2,995 round/44 damage.

[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Color Spray, Grease, Magic Missile
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (X) (_) (_) (_) (_)
1 Level: (X) (X) (X) (X) (X) (_)
2 Level: (X) (X) (_) (_)[/sblock][/sblock]
 

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Jareth tries to dodge the acidic spray and fails miserably. He grits out to Mal, "Deal with your foe, I'll keep Desnor and Haden busy."

He quickly moves out, giving the Greased Haden a wide berth before taking a spot between the two most-dangerous foes. The head of the spiked chain spins in its deadly loop before swinging out at Desnor in an attempt to finish off the dark priest.

[sblock=OOC]
Diagonally NE 2, N 2, NW 1 - total 6 squares of movement (15, 10, 5). Then Standard Attack against Desnor. And ready to AoO should be avoid/survive and try to heal himself or aid Haden.

Jareth AC 17, HP 21/34
Quick Cast: Used 0/1
Spells:
0-level: Used 0/6
1-level: Used 4/6
2-level: Used 0/3
[/sblock]
 

Malaroc and Jareth seperate to not get caught in such a blast again. The human Bon' Dradi moves to take out the priest while Malaroc stuggles against the club armed thug.

Multiple magical bolts hit into Desnor and he riles in pain. Stepping away he quickly takes out a potion and drinks it. Then he points to Jareth "Kill him! Kill him now!" he bellows to the crossbowman as they reload after their failed shots at Cedric and Trinham.


[sblock=Combat]
Posted in INIT Order
Code:
Character       AC  HP  InHand/Condition
Ernestine       13   [COLOR=#ffff00]7[/COLOR]  c.bow/none
Haden           [COLOR=Orange]??[/COLOR]  43  d.guantlet/[I][COLOR=lime]aura-unknown[/COLOR][/I][COLOR=white];[COLOR=orange][I]prone[/I][/COLOR][/COLOR]
T[COLOR=white]hug            16   [COLOR=Yellow]9[/COLOR][/COLOR][COLOR=white]  club[/COLOR]/none
T[COLOR=white]hug            16  12[/COLOR][COLOR=white]  c.bo[/COLOR]w/none
T[COLOR=white]hug            16   [/COLOR][COLOR=white][COLOR=yellow]6[/COLOR]  c.bo[/COLOR]w/none
[COLOR=white]Aver            [COLOR=YellowGreen]18[/COLOR]   [/COLOR][COLOR=white][COLOR=Yellow]6[/COLOR]  s.bow/[COLOR=YellowGreen][I]cover[/I][/COLOR][/COLOR]
Cedric          [COLOR=white][COLOR=royalblue]17[/COLOR][/COLOR][COLOR=white][COLOR=yellow]   5[/COLOR]  c.bo[/COLOR]w/[COLOR=royalblue][I]mage armor[/I][/COLOR]
Tira            18  ??  s.bow/none
Jareth          [COLOR=white]17[/COLOR]  [COLOR=Yellow]21[/COLOR]  spikedchain/none
Malaroc         16  [COLOR=white] [COLOR=Yellow]5[/COLOR]  d.g[/COLOR]auntlets/[I][COLOR=olive]aura-healing1[/COLOR][/I][COLOR=cyan][I][COLOR=white];[/COLOR][COLOR=plum]pro.arrows(50)[/COLOR][/I][/COLOR]
Thugs(3)        [COLOR=yellowgreen]20[/COLOR]  12  c.bow/[COLOR=yellowgreen]cover[/COLOR](in trees)
Trinham         15  [COLOR=yellow]17[/COLOR]  c.bow/[I][COLOR=plum]pro.arrows(44)[/COLOR][/I]
Desnor          18  [COLOR=Yellow]28[/COLOR]  none/none
[/sblock]
[sblock=Actions]
Round 3:
Ernestine - 5'step, cast grease
Haden - moved - Reflex failed(prone), breath weapon - (dmg: 13 Reflex for 1/2 DC 14)
Thugs(2) - (crossbows) attack Trinham(misses)
Thug - (club) move attack Mal (miss)
Aver - attack (miss) - You are a round ahead plz wait till after next round to post.
Malaroc - attack (hit dmg: 3) 5'step
Cedric - move, MM vs Desnor (dmg: 2)
Tira - move attack thug (miss)
Jareth - move attack (miss)
Thugs(3) - attack (all misses)
Trinham - MM vs Desnor (dmg: 12)
Desnor - 5'step, retrieve potion, drink potion[/sblock]
 

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Not forgetting that is was not only Haden and the cleric, Ern took aim at the advancing guard and shot at him. She quickly reloads, and swears as her shot went wide.
 
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As Ern's shot passes his nose the thug turns to her. "Why you little!" he says as he lifts his club and charges at her. The blow to the woman's head sends the woman to the ground like a felled tree.

Tira drops her bow and stepping up brings her sword to bear on the man that is attacking Ernestine. The slashes isn't deep but it does turn his attention away from Ernestine and puts his back to Malaroc.

The thugs across the lake break up. One continues his assault on Trinham catching the battle sorcerer right int he shoulder. The bolt bounces off his protection for which the young man is greatful. While the other moves with his loaded crossbow towards Jareth to help the evil priest Desnor. He lifts his crossbow but the bolt is deflected by the man's armor.

Aver tries once more but for some reason he seems out of place using a bow, unlike other members of his race. Cedric steps up needing to get closer to Haden to use his spell. As he approaches the man tries to stand, and Jareth takes an opportunistic swing at him <AoO for Jareth> and the man curses as he can't feet under him. Just as he hits the grease below him with a fist Cedric nears pointing both hands at him. "Oh to bad your stuck in the mud." he says as flames shoot from his fingers to engulf the man.

"Your going to pay dearly for that old man." Haden says with venom dripping from his voice.

[sblock=Combat]
Posted in INIT Order
Code:
Character       AC  HP  InHand/Condition
Ernestine       13  [COLOR=Red]-2[/COLOR]  c.bow/[COLOR=Red][I]dying[/I][/COLOR]
Haden           [COLOR=Orange]??[/COLOR]  [COLOR=Orange]35[/COLOR]  d.guantlet/[I][COLOR=lime]aura-unknown[/COLOR][/I][COLOR=white];[COLOR=orange][I]prone[/I][/COLOR][/COLOR]
T[COLOR=white]hug            [COLOR=RoyalBlue]14[/COLOR]   [COLOR=Yellow]9[/COLOR][/COLOR][COLOR=white]  club[/COLOR]/[I][COLOR=RoyalBlue]charged[/COLOR][/I]
T[COLOR=white]hug            16  12[/COLOR][COLOR=white]  c.bo[/COLOR]w/none
T[COLOR=white]hug            16   [/COLOR][COLOR=white][COLOR=yellow]6[/COLOR]  c.bo[/COLOR]w/none
[COLOR=white]Aver            [COLOR=YellowGreen]18[/COLOR]   [/COLOR][COLOR=white][COLOR=Yellow]7[/COLOR]  s.bow/[COLOR=YellowGreen][I]cover[/I][/COLOR][/COLOR]
Cedric          [COLOR=white][COLOR=royalblue]17[/COLOR][/COLOR][COLOR=white][COLOR=yellow]   5[/COLOR]  c.bo[/COLOR]w/[COLOR=royalblue][I]mage armor[/I][/COLOR]
Tira            18  ??  s.bow/none
Jareth          [COLOR=white]17[/COLOR]  [COLOR=Yellow]21[/COLOR]  spikedchain/none
Malaroc         16  [COLOR=white] [COLOR=Yellow]5[/COLOR]  d.g[/COLOR]auntlets/[I][COLOR=olive]aura-healing1[/COLOR][/I][COLOR=cyan][I][COLOR=white];[/COLOR][COLOR=plum]pro.arrows(50)[/COLOR][/I][/COLOR]
Thugs(3)        [COLOR=yellowgreen]20[/COLOR]  12  c.bow/[COLOR=yellowgreen]cover[/COLOR](in trees)
Trinham         15  [COLOR=yellow]17[/COLOR]  c.bow/[I][COLOR=plum]pro.arrows(41)[/COLOR][/I]
Desnor          18  [COLOR=Yellow]28[/COLOR]  none/none
[/sblock]
[sblock=Actions]
Round 4:
Ernestine - attack (miss), reload
Haden - tries to stand fails
Thugs(2) - attack Trinham(hit dmg: 3), attack Jareth (miss)
Thug - (club) charge Ern attack (hit dmg: 9)
Aver - attack (miss) [Gain 1hp from shaman's aura] - good to go now...
Malaroc - none yet
Cedric - move, cast burning hands (dmg: 8)
Tira - 5'step, attack (hit dmg: 4)
Jareth - none yet
Thugs(3) - none yet (aiming at Jareth)
Trinham - none yet
Desnor - none yet[/sblock]
 

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The battle was not going well, as crossbow bolts continued to fly at the group. Aver seemed to not understand the mechanics of ranged weaponry. Cedric seemed to have found the ability to put a little fire under Haden, which was much needed. Then he heard the unmistakable sound of the club hitting home. As he turned, he saw Ern fall. Tira was moving swift to aid Ern in attacking the thug, but the damage was done.

"NOT IF I CAN HELP IT!"
he calls out, stepping to the thug and laying into him. The first fist strikes a glancing blow, spinning the thug towards Mal. The second catches the club wielding foe to be pulled up off his feet as the sickening crunch of broken bones can be heard. The thug never had a chance against an enraged Mal. He sees Ern still breathing, but she will be out for a little while longer. Hopefully she would live...

[sblock=Actions/Status]TWF + TWD
AC 17
HP 6/27 (Fast Healing for allies within 30' and at less than 1/2 max hp, heal up to 1/2 max hp)
Move 5 foot W, flank and two attacks
Both hit, second was a crit, thug now at -8hp, dying[/sblock]
 
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Jareth quickly whips his chain out as Haden is distracted and trying to stand in the slippery slime. He lashes the enemy leader across the chest, leaving a gaping hole in the man's flesh.

The red-haired warrior-mage follows it up with another whirling arc of his chain, the weapon sparking like a plain before a lightning strike. It impacts brutally, a flashing blast of controlled electricity scorching Haden's chest and sending the current through his entire body.

[sblock=OOC]
Rolling the AoO, then Channel Shocking Grasp into Haden. No Move action.

EDIT: Woohoo! Finally some good rolls for me this fight!

Jareth AC 17, HP 21/34
Quick Cast: Used 0/1
Spells:
0-level: Used 0/6
1-level: Used 5/6
2-level: Used 0/3
[/sblock]
 
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Trinham can't stop thinking about the new spell that he almost cast. In fact he almost, but not quite, stops concentrate on the battle as he is distracted. It suddenly occurred to him that he was probably using the wrong hand motions. Instead of trying to cast the spell with a sprayed hand, like the Colour Spray spell, he should use the point and shoot technique.

Gathering his concentration, he retries the spell this time using the revised hand actions. Much to his surprise a glowing, pea-sized bead streaks from his pointing finger towards a spot mid-way between Desnor and the thugs, where it explodes in a fiery inferno. As the pea leaves his hand, a wave of fatigue overwhelms Trinham and he staggers and he barely manages to catch himself before he collapses. Shaking his head and taking deep breaths he quickly recovers but he knows that there is no way he could repeat that spell. At least today.

[sblock=Action]Cast Fireball (see diagram) Adjust if necessary to make sure that Desnor is included in the effect.[/sblock][sblock=Statblock]Defence: AC 15, HP 17/23

Attack:
Crossbow, Light +5 1d8 19-20/x2 80'
Dagger +4 1d4+1 19-20/x2
Dagger (Thrown) +5 1d4 19-20/x2 10'
Longsword +4 1d8+1 19-20/x2

Saves: Fort +3, Ref +3, Will +4

Crossbow Bolts: 30, 29, 28, ??

Code:
[b]Active Spells:[/b]
[i]Spell                    Rounds Remaining[/i]
Protection from Arrows             2,995 round/42 damage.

[sblock="Spell List"]Sorcerer Level 0 Spells: Daze, Detect magic, Flare, Ghost Sound, Mage Hand.
Sorcerer Level 1 Spells: Color Spray, Grease, Magic Missile
Sorcerer level 2 Spells: Protection from Arrows
[/sblock][sblock="Spells Per Day"]0 Level: (X) (_) (_) (_) (_)
1 Level: (X) (X) (X) (X) (X) (_)
2 Level: (X) (X) (_) (_)
3 Level: (X) (_) (_)[/sblock][/sblock]
 

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Jareth finishes of Haden just as Trinham unleashes the newest spell in his arsenal. The blast in almost deafening in the close quarters of the cave. Jareth is to discerned from the small pain riding up his arms as he notices them Burning as if hit by more of Haden's acid. Once the blinding light and smoke subside. Desnor has avoided most of the blast while the man beside him is a charred wreck of human flesh. After the spell goes off Trinham feels both exhausted and rejuvenated all at once. <+7HP>

Malaroc steps in to help Tira. The distracted thug falls under the powerful blows of his dragon gauntlets.

Desnor retreats into the trees is cloak smoldering, while his spiritual weapon continues to hammer at Trinham.

The thugs in the trees fire down at Trinham to stop anymore fireballs. The wounded one takes cover not risking getting killed.

<round 5 start>

The lone crossbowman fires over at Jareth before retreating back to the safety of the woods. The bolt strikes the warrior hard right above the hip.

OCC: Aver is up.

[sblock=Combat]
Posted in INIT Order
Code:
Character       AC  HP  InHand/Condition
Ernestine  [COLOR=White]     13  [/COLOR][COLOR=White][COLOR=Red]-1[/COLOR]  c.b[/COLOR]ow/[COLOR=Red][I]stable[/I][/COLOR]
Haden  [COLOR=White]         19  [/COLOR][COLOR=White][COLOR=Red]-2[/COLOR]  d.g[/COLOR]uantlet/[COLOR=Red][I]stable[/I][/COLOR]
T[COLOR=white]hug            [COLOR=White]16[/COLOR]  [COLOR=Red]-[COLOR=Red]9[/COLOR][/COLOR][/COLOR][COLOR=white]  club[/COLOR]/[COLOR=Red][I]dying[/I][/COLOR]
T[COLOR=white]hug            16  12[/COLOR][COLOR=white]  c.bo[/COLOR]w/none
T[COLOR=white]hug            16 [COLOR=Red]-12[/COLOR][/COLOR][COLOR=white]  c.bo[/COLOR]w/[I][COLOR=Red]dead[/COLOR][/I]
[COLOR=white]Aver            [COLOR=YellowGreen]18[/COLOR]   [/COLOR][COLOR=white][COLOR=Yellow]7[/COLOR]  s.bow/[COLOR=YellowGreen][I]cover[/I][/COLOR][/COLOR]
Cedric          [COLOR=white][COLOR=royalblue]17[/COLOR][/COLOR][COLOR=white][COLOR=yellow]   5[/COLOR]  c.bo[/COLOR]w/[COLOR=royalblue][I]mage armor[/I][/COLOR]
Tira            18  ??  s.bow/none
Jareth          [COLOR=white]17[/COLOR]   [COLOR=Yellow]9[/COLOR]  spikedchain/none
Malaroc         16  [COLOR=white] [COLOR=Yellow]6[/COLOR]  d.g[/COLOR]auntlets/[I][COLOR=olive]aura-healing1[/COLOR][/I][COLOR=cyan][I][COLOR=white];[/COLOR][COLOR=plum]pro.arrows(50)[/COLOR][/I][/COLOR]
Thugs(2)        [COLOR=yellowgreen]20[/COLOR]  12  c.bow/[COLOR=yellowgreen]cover[/COLOR](in trees)
Thug            [COLOR=yellowgreen]24[/COLOR]   [COLOR=Yellow]3[/COLOR]  c.bow/[COLOR=yellowgreen]cover[COLOR=White];[/COLOR][I][COLOR=MediumTurquoise]totalD[/COLOR][/I][/COLOR](in trees)
Trinham         15  [COLOR=Yellow]24[/COLOR]  c.bow/[I][COLOR=plum]pro.arrows(35)[/COLOR][/I]
Desnor          18  [COLOR=Yellow]19[/COLOR]  none/none
[/sblock]
[sblock=Actions]
Round 4:
Ernestine - attack (miss), reload
Haden - tries to stand fails
Thugs(2) - attack Trinham(hit dmg: 3), attack Jareth (miss)
Thug - (club) charge Ern attack (hit dmg: 9)
Aver - attack (miss) [Gain 1hp from shaman's aura] - good to go now...
Malaroc - 5' step attack (hit dmg: 17 )
Cedric - move, cast burning hands (dmg: 8)
Tira - 5'step, attack (hit dmg: 4)
Jareth - attack Haden (hit dmg:
Thugs(3) - attack
Trinham - cast fireball (dmg: 18)
Desnor - withdraws[/sblock]
 

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Mal quickly takes the chance to end the life of Haden, as he moves to the downed leader. Calling out to the rest of the thugs, he says, "Give up now and you may yet live!"

With that, he strikes the downed leader, intent on ending his miserable life. One strike is all that it should take, but Mal knows to always be prepared, as he strikes twice. [sblock=Actions]Move to Haden, Dual Attack with +4 modifier for helpless target and +2 Flanking since Jareth has reach, +10/+10 to hit, 1d6+2dmg.

Still within 30' of Ern, so she still heals.
AC 17
HP 7/27
aura-healing1
pro.arrows(50)
[/sblock]
 
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