D&D 5E The Role of Dragons in Your Game

Dragons, Elves, Dwarves and Gnomes are such powerful magic users that they cut-off the Humans and their Kin, as well as the Goblins, from the sources of Magic. They have a couple dozen allies on the continent where they shoved the humans.
 

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In the Age of Worms AP, all the dragons encountered are either directly or indirectly servants of the BBEG.

There is an adult black dragon when the party is level 11. Some young black dragons at level 15 (its children). Ancient green, red, blue, and fang dragons plus another 28 younger ones at level 18. An ancient red dracolich at level 20. An ancient silver at level 20+.
 

Depends on the age of the world, as in my head, dragons mature with the world. So a younger, more wild, more primitive dragons has lots of bestial but smaller dragons and very few of the highly intelligent scheming, hoarding and seeking-ultimate-power dragons. Older, more civilized worlds have, with some help from the dragons who got smart to begin with, mostly eliminated the violent, wild and primitive dragons. The older the world, the fewer, the more powerful and the more intelligent dragons become.

I rarely play at the extremes of these spectrums for larger campaigns as they have a very specific feel to them (Savage Lands vs Post-Apocalyptic).

I can't really give you a general answer to what their purpose is in the game, aside from the ones who are simple "challenges" for the party to overcome, I try to make each dragon unique in what it's purpose in the world is. They're intelligent creatures after all, they can follow Maslow's Hierarchy just like the rest of us.
 
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Their role in my world is, largely, a simple DM's presence/tool and an example/symbol of "supreme [elemental, magical, bestial, whatever I need] power." When I need them/one to be good, they're good. Powerful? They're powerful. Big Bad? The biggest and baddest.

Per the campaign setting's history, dragons were created in the dawn of the world by the multiverse's progenitor as a "gift" for his lover/partner/beloved/cohort, preceding even the most elder deities. The progenitor "god", with the creation of the "other than [he], who was everything", became the earth/physical existence. Drawing from the ores and stones, most precious metals, and most beautiful gems, infused with his own primordial power and bestowed with gifts of their particular nature, he creates the first dragons -the supreme, most powerful, originators of the multitudinous species of "True Wyrms"- and they were called the Children of Zho. (Zho -the sky/the astral- then creates the titans as a gift for his "other" and, so, dragons and titans exist in the world before any/all divinities and, thus, also far predate "the mortal races."

Now/today, in the campaign setting's present, their existence is highly questioned in many parts of the world. "True" dragons are incredibly rare and not often seen. There are rumors of a cabal of elder dragons who control and command the [vastly superior to elvin- or human-worked sorcery] "dragon magic" from a hidden tower high in some remote mountains, an ancient site known simply as "the Tower of Wyr" in legends and fables. This force is alleged to be the source of the magical mastery of the single individual in each generation of a line of reclusive wizards who is known as "the Dragonmage."

Other than this enigmatic "helpful" force of magical good, dragons are rarely encountered or rarely knowingly encountered as several roam the realms in mortal/humanoid guises. Only elder wyrms can engage in such feats, and the evil of their kind rarely deign to sully themselves in such an inferior form. So there are the occasional rumors of a dragon lair in some remote mountain or deep within an impassable swamp or dark wood.

Draconic creatures on the other hand, not "true dragons", are far less rare and equally feared and awed for their dragon-like appearances and/or abilities (things like behirs, dragonnes, dracolisks, wingless drakes, linorms, etc...). They range from the legendary and unbelievably rare to the downright commonplace. Lapdrakes (pseudo-dragons), for example, are fairly common "animal/pet-like" dragons found in the eastern mage-lands (where magical study, practice, and creatures are far more accepted).

So, to recap, in short, dragons are whatever role I need of them to maintain a sense of magic, mystery, or mastery as makes sense within the setting's internal consistency.
 

Massive beasts to be slain and their treasure hoards plundered. Can't say I've gone beyond that. But I have lost interest in a lot of the ideas I used to have about dragons about them being nearly divine, or having massive networks of minions, or what not. Even the smartest ones are beasts that aren't worried about political power or such things beyond satisfying their hunger and greed.
 


So far my players have used Dragons as sources of information, employment, and one rather major plot thread based on trying to prevent them help to resolve the main plot.
They have only really fought one, which ended with a draw, with both parties retreating. There hasn't been a "A dragon lives there. Lets kill it and loot it!" expedition yet.
 


In my pirate campaign the players know that they'll probably face at least one dragon... and a dragon is a terrifying foe at sea. It will burn your ship to the ground. Lead by the infamous Lady Ibuki, nicknamed the Jade Dragon, they must face a massive enemy fleet raised for one purpose alone: To eradicate the pirates of the Emerald Coast. Lady Ibuki either commands a dragon, or she can become one... the legends are a bit vague on that. But my players have made it one of their goals to find a dragon ally of their own to even the odds.

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My campaign has many dragons... some friendly, some neutral, and some very dangerous.

[TABLE="width: 712"]
[TR]
[TD]Ithticaldron[/TD]
[TD]Bronze Dragon[/TD]
[/TR]
[TR]
[TD]Cathaltrixx[/TD]
[TD]Copper Dragon[/TD]
[/TR]
[TR]
[TD]Arturian[/TD]
[TD]Sea Serpent (hostile)[/TD]
[/TR]
[TR]
[TD]Harlathax[/TD]
[TD]Silver Dragon (friendly)[/TD]
[/TR]
[TR]
[TD]Hǎiguī[/TD]
[TD]Dragon Turtle (sleeping)[/TD]
[/TR]
[TR]
[TD]Jīnsè xīyáng[/TD]
[TD]Gold Dragon (hostile)[/TD]
[/TR]
[TR]
[TD]Bakunawa[/TD]
[TD]Sea Serpent (hostile)[/TD]
[/TR]
[/TABLE]

Hǎiguī is perhaps the most interesting of them all. He is a massive sleeping dragon turtle, who has been asleep for so many years that people have built a massive floating city on his back. It is up to the players if they want to wake him, and if he becomes their ally.
 
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