Legacy Of The Deep (Pt. 1) - Escape From Zanzer's Dungeon

The door slowly opens with a creak...

"Hurry up, you damn two!" yells a harry, hyena-headed humanoid.

When the door opens all the way, the creature tries walking in, but is foiled by Raven, who swings her sword before the creature. She misses though.

Sydney thrusts his dagger at the enemy, but also misses between the humanoid's legs.

Behind Morn and Tanarel, who wait, Axel gets up from searching the body of H2 and sees the harry creatures. "Gnolls!" yells out Axel gripping his polearm tightly with his big hands.

Looking into the next room they see three gnolls, and two more captives trapped in the corner by the gnolls.

The first gnoll has a handaxe in hand, a small shield, and is wearing studded leather.

The second gnoll, beside the first, carries a club, a small shield, and is wearing leather.

The third, which is guarding the two prisoners carefully, has a whip in hand, a club hanging from his belt, and is wearing studded leather.

Inside the next room, the two captives can see a room full of ranged weapon racked on the walls, with a straw, bullseye target hanging on the wall next to the door. Just like the previous room, this room contains small, hissing torches to lighten up the room.

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Beginning Of Round 1

Initiative:
Raven
Sydney
Gnoll 1
Gnoll 3
Aamon
Morn
Tanarel
Geramon
Gnoll 2
Lucien
Axel
Celpher

Zhure and Wippit Guud: Go ahead and start posting. :)
 

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Aaman Darkrune

Seeing what he hopes is imminent rescue, Aaman turns and tries to trip the gnoll standing next to him (G3). Succeed or fail, he'll try to get a little closer to the door (spending a MEA to get up if need be).

"Help us!" Aaman, cries, pushing at the nearest gnoll.
 

Raven

Raven will swing her blade again at the first gnoll, who is still standing in the doorway, as I understand it. She will try to leave room for a second attacker to strike the creature. She focuses her dodge on it as well.

to hit +3(1-10)+3
AC: 18 (+5 mail, +2 dex, +1 dodge)

Please roll for me.
 

Sydney Halehearth

If Sydney still has LOS on the gnoll in the doorway, he will throw his dagger at it, then draw another as he backs up to make room for one of the other fighters.

OOC:
Attack: 20(roll) + 5(RAB) = 25 or 21 if it's considered firing into melee.
Critical Threat: 12(roll) +5(RAB) = 17 or 13 if it's considered firing into melee.
Damage: 2(roll) = 2 or 4 if critical hit.
Use Dodge feat vs. gnoll in doorway, making AC against him 17.
 


Geramon

In a hopeless voice "Right... More battle *sigh* this is getting very annoying. Come Lucien lets get closer. We might help them... or serve as lunch"

Geramon moves behind the doorpost, keeping a line of sight in the other room.
 
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Lucian

Lucian shrugs as Geramon suggests moving forward. "Lacking in the martial skills as we are, I am not certain whether the better stratagem is to press forward, or to leave maneuvering room for the warriors. I suppose a somewhat further forward position could be of use, though."

Lucian carefully moves foward. "Hopefully, after all have maneuvered, I can find a position near the door where I am not visible from the next room and not blocking passage through it for friendly forces, but from where I can strike at hostiles that may happen through," he murmurs.
 

Geramon

To Lucien:
"Let us move to both sides of the door in this room. There we won't stand in the way and if those dogs should come in here, we can hit them over the head. Well... you can at least."
 

Raven swings her new blade at the gnoll waith all her strength. The gracious gnoll is able to move out of Raven's striking point, but the gnoll is still cut across the shoulder as he does so.

After she attacks, Raven moves to the back of the room to let another ally attack. As she does, the gnoll slashes at her with his handaxe, but Raven dodges out of axe's way.

The gnoll is now very cautious, and as the halfling attempts to throw one of his daggers at the gnoll, the creature moves out of the dagger's way. Sydney draws another dagger.

The gnoll then swings his weapon at the rogue. Being small and thin, Sydney is luckily only hurt a bit as he takes the cut across his tricep. [Sydney takes 2 points of damage.]

G3 cracks his whip into the air above the crouched prisoners. "Stay down or you will be dealt with worse!"

One of the new prisoners, Aamon, trips G3 and gets up. The gnoll hits hard on the ground and curses Aamon. "I've warned you, fool!"

Morn moves up where Raven was. He attempts to kick the gnoll in the stomache with the bottom of his foot, but the gnoll backs up a bit. "That is a good way to get a peg-leg," he teases as he does so.

Tanarel waits for an opening.

Geramon moves next to the door.

G2 also attacks Sydney. The gnoll swings his club at the halfling but misses as the club bashes against the doorway. "Damn lil' hin!"

Lucien moves next to Geramon to guard the doorway.

Axel moves to where Morn was and swings his halberd between Morn and Sydney to attack G1. Axel's powerful swing of the polearm critically hits the gnoll in the chest. Ribs can be heard breaking as the polearm hits and blood splashes from it all over as Axel pulls his weapon back. The gnoll drops to the floor without a pulse. "Well... that was exciting..." Axel says after the gnoll falls to the stone floor hard.

As the other prisoner, Celpher, begins to sing a courageous dwarven song, both the party of escapees and the gnolls feel an adrenaline rush as they fight. [Receiving a +1 morale bonus to their attack and damage rolls.]

New Initiative:
Raven
Gnoll 3
Sydney
Aamon
Morn
Tanarel
Geramon
Gnoll 2
Lucien
Axel
Celpher
 
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