Here's my take:
Greyhawk = Vanilla D&D
Forgotten Realms = Vanilla D&D
Mystara = Vanilla D&D
Dragonlance = Vanilla D&D but even more Tolkien-esque
Birthright = Vanilla D&D but the PCs are rulers
Spelljammer = D&D in space
Planescape = Planehopping D&D
Dark Sun = Post-apocalyptic D&D
Eberron = D&D meets Indiana Jones
I think describing Mystara as being like Jules Verne, HG Wells and ER Burroughs is rather misleading, given that there are strongly Verne/Wells/Burroughs-ian rpgs out there such as Space: 1889 and Castle Falkenstein. At most Mystara is D&D with some minor Burroughs-ian elements but more than anything else it's straight up wizards, orcs n' magic swords D&D.
None of those are settings are Vanilla, just because YOU don't understand them doesn't make them Vanilla.
You post was useless reductionism even worst then trying to reducing the settings to niches.
These places have all kinds of unique stories, with unique characters, and unique places, but the flavour is in the details and the stories, not silly and insulting generalizations.