Intelligent Beings

Tonguez

A suffusion of yellow
okay on the side of speculative science

1 - At one point on Earth there were at least 4 or 5 different co-existing Hominins: Neanderthals, Denisovans, Modern Humans, Homo Erectus and Floresiensis (probably a dwarf erectus). Eeven Humans have had both robust archaic forms (eg Cro-Magnons) which differ subtly from us more gracile Modern Humans.

So we know its possible to have different humanoids around and eventually interacting. On Earth those interactions included interbreeding and conflict and lead eventually to the extinction of everything except humans.

2 - However now imagine a much larger world with more resources, the various humanoids develop in relative isolation from each other and all achieve a level of civilization before coming in to direct conflict. In such a World where Neanderthal miners live in huge underground caverns and are known for their forging skills they could have quite possibly continued to survive after contact with the Humans.

3 - add in the effect of magic and horny dragons and meddling gods and you get even more cultural diversity than on earth. Those gracile Homo Erectus archers in the forest were exposed to Fae magic and are now virtually immortal, have pointy ears and become a new subspecies everytime they burp



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doctorbadwolf

Heretic of The Seventh Circle
okay on the side of speculative science

1 - At one point on Earth there were at least 4 or 5 different co-existing Hominins: Neanderthals, Denisovans, Modern Humans, Homo Erectus and Floresiensis (probably a dwarf erectus). Eeven Humans have had both robust archaic forms (eg Cro-Magnons) which differ subtly from us more gracile Modern Humans.

So we know its possible to have different humanoids around and eventually interacting. On Earth those interactions included interbreeding and conflict and lead eventually to the extinction of everything except humans.

2 - However now imagine a much larger world with more resources, the various humanoids develop in relative isolation from each other and all achieve a level of civilization before coming in to direct conflict. In such a World where Neanderthal miners live in huge underground caverns and are known for their forging skills they could have quite possibly continued to survive after contact with the Humans.

3 - add in the effect of magic and horny dragons and meddling gods and you get even more cultural diversity than on earth. Those gracile Homo Erectus archers in the forest were exposed to Fae magic and are now virtually immortal, have pointy ears and become a new subspecies everytime they burp
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Not only all that, but remember that the “other” hominids weren’t like...killed by homo erectus. Neanderthals just got subsumed via sex, and also may have been less good than us at adapting to changes of environment.

But dnd races are all tool using cooperative people with the same basic communicative capabilities. Looking at IRL history, there is exponentially more trade than war. When dwarfs mine and forge naturally as well as a human who has spent years and years training, human groups are going to look to trade with dwarves for the products of those skills more than they will seek to burn their towns and take their food.
 

BookBarbarian

Expert Long Rester
Didn't Ed Greenwood say (even recently in an article on very site) that the FR is quite literally many realms that were forgotten?

Likewise the Witcher novels and games take place in a world that had a "convergence" of worlds in the past which dumped elves from the elf world, vampires from the vampire world, dragons from the dragon world, etc all into one world.

I think pretty much everything about the Forgotten Realms is improbable. Wizards, dragons, beholders. It feels a bit strange to me to pluck 'number of intelligent creatures' out of that world as the improbable factor.

This is also true.
 

Umbran

Mod Squad
Staff member
Supporter
A friend's homebrew world has a different solution: there's one native species, the dragons, who made almost all the other species for various purposes.

In FR and Greyhawk canon, you have gods to do this. You don't have to worry about the question of how this developed, if the answer is "It didn't - life on this planet was created by gods."

You then only have to answer how this situation is sustained. And once again, you can lean into the idea that there are external forces that work to maintain it - Gods (through clerics/druids or directly) bless crops to keep people from starving, they cut down a lot of disease, keep infant and maternal mortality low, and birth rates up, and so on.
 

Umbran

Mod Squad
Staff member
Supporter
I don’t think scientific concerns (modern or not) apply to any fantasy writing, by definition. It’s rather the point of fantasy.

Yeah, but strangely, Frodo generally walks on the ground, rather than floating away into space, weightless. Fantasy selectively breaks rules, rather than just tossing the entire book out the window all the time. If zero scientific concerns applied, then fantasy would be incomprehensible. We need the world to be mostly like ours to be able to make sense of the thing.

So, we then get to quibble over which rules get broken, and when, and how. Sometimes, these concerns get to become plot points....
 

Derren

Hero
Not only all that, but remember that the “other” hominids weren’t like...killed by homo erectus. Neanderthals just got subsumed via sex, and also may have been less good than us at adapting to changes of environment.
Isn't that what usually happens in most high fantasy worlds? The process is not complete but it is a common theme that elves, dragons, sometimes dwarves, etc. are slowly going extinct and humans take over everything.
 

doctorbadwolf

Heretic of The Seventh Circle
Isn't that what usually happens in most high fantasy worlds? The process is not complete but it is a common theme that elves, dragons, sometimes dwarves, etc. are slowly going extinct and humans take over everything.
Maybe? It’s a thing in some fantasy for sure. I’ve no clue if it’s the standard in worlds that have humans and other races.
 


Voadam

Legend
The Oathbound setting has this baked into its backstory. It is seven realms with semidivine ruler/prisoners who reach into a fantasy multiverse and pull in individuals, groups, cities, and armies and plunks them into their themed realms hoping to spur an evolutionary fittest survival contest that will result in someone tough enough to defeat them and take their place bound to the world. So there is a reason for the D&D standard huge number of intelligent races and monsters running around. The world is also full of divine power so things grow quickly and more powerfully so there is even a reason for rapid level development and huge populations.

In my current D&D gothic horror game I have a human focus with most monsters being variants of humans (undead, werewolves, NPCs, etc.) but also allowing in D&D stuff, so the party has a half-elf and a half-orc and elves and dwarves and orcs have history and story significance for the game. The most monsterish things have been Cthulhu mythos type creatures.
 

Beleriphon

Totally Awesome Pirate Brain
Didn't Ed Greenwood say (even recently in an article on very site) that the FR is quite literally many realms that were forgotten?

Several cultures are just that. The ersatz Egyptians, Babylonians and Assyrians are all originally those Earth cultures magically transported to Faerun.

Likewise the Witcher novels and games take place in a world that had a "convergence" of worlds in the past which dumped elves from the elf world, vampires from the vampire world, dragons from the dragon world, etc all into one world.

IIRC The Witcher setting was a pretty standard fantasy world (without humans), that had humans from Earth and monsters from other worlds dumped into via the convergence.
 

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