payn
Glory to Marik
@Reynard Curse was an early AP and Paizo was still getting their feet under themselves so the campaign traits and players guide was still being perfected. My group had a minor speed bump at the getty up becasue of what thullgrim says here. I'll spoiler my fix to this when I ran it after playing it.Curse of the Ceimson Throne is very, very good despite the side trip to Scarwall. But it has issues with the opening. The player motivation piece is tied to an NPC who likely doesn’t survive book 1.
Curse of the Crimson Throne is the same. Get them invested in the city and the whole thing becomes extraordinary. Curse also doesn’t have the hide the bed guy until late in the campaign problem. She’s front and center from book 1 on. There’s also some support material revolving around the spirit possessing her that would allow you to make some real neat additions to the campaign and expand it to level 20.
I did a minor rewrite of the players guide and traits. I came up with an NPC half-orc mother superior of an orphanage. All players grew up with her in some fashion (orphan raised, student, volunteer, etc..). She was the tie to Korvosa and what makes the otherwise bleak city seem a bit less bleak. That makes Lamb the villain of the first book a competitor as he is taking kids away from the orphanage to be crooks for him. When the PCs get lamb, they have a tie to the city and a way to keep going together instead of everything being resolved so early in the AP.