D&D General Ruins of Symbaroum setting handbook added to D&D Beyond

AdmundfortGeographer

Getting lost in fantasy maps
D&D Beyond added a setting handbook for the Ruins of Symbaroum world. Player facing info.


Interestingly it is advertised as no rules, just player-facing setting material.
 

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The email announcement I received has:

The Ruins of Symbaroum Setting Handbook offers an in-depth description of the rich lore of the Symbaroum setting. It's not a rulebook and therefore doesn't contain any game mechanics, only guidelines.

Key Features of the Ruins of Symbaroum Setting Handbook:
  • A player-facing section, intended to provide knowledge and tools for their PCs to take the initiative in problem-solving situations.
  • A section for the DM full of revelations, truths, and plot hooks, ready to be developed into full-fledged adventures or even massive campaigns.
  • Six locations with background, conflicts, maps, NPCs, and events for the DM to develop into one-shot adventures.
  • Guidelines for staging different kinds of wilderness expeditions, including traveling, companions, events, ruin design, and more.
  • Rules agnostic descriptions of 50 curiosities, 20 mystical items, and 12 magical items specific to the Symbaroum game world.
  • An in-depth presentation of the changelings, dwarves, elves, goblins, humans, and ogres of the setting.
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