Parmandur
Book-Friend, he/him
Both/and/or/neither. I don't think it is a coherent goal. Mechanics are designed to be molded at the service of rendering a Setting, the Setting does not arise from the mechanics.I'm not sure what your argument here is. Are you saying there should not be a setting built around the mechanics as presented in the core rules, or that there could not be?
The DMG already has Greyhawk in it. Honestly, that brief for Eberron was always silly, but the result was good because Baker, Wyatt, Perkins, Slaviccsek and company put a lot of work into making it quality.Any number (literally) of things could make a theoretical new setting unique. The only constraint is "if it is in 5.5E, it is in this setting" -- just like Eberron did with 3.5. it doesn't mean the setting would be limited to that, or that it somehow had to use all the adventures and stuff that came before
Midgard was created for AD&D 2E: it was Wolfgang Baur's office game at TSR, where he used all the ideas they felt management would never sign off on in an official product. He then took his notes and ran with them under the OGL when he left WotC.Here is an interesting question I had not thought of: does either LevelUp or ToV have a bespoke setting mae for those 5E games? I know Kobold has their Midgard setting, but I believe that setting was originally created for Pathfinder or 3.5 (I think).