Well that’s an easy solution. Don’t buy it!I don't want it at all.
Well that’s an easy solution. Don’t buy it!I don't want it at all.
Um, yes it did.4e Dark Sun didn't ignore nearly half of the canon from earlier editions.
I'm no expert, but the feeling I get around various Dark Sun communities is that 4e Dark Sun was, overall, well received and if it's barely talked about now that has a lot more to do with the 4e part than the Dark Sun part.Um, yes it did.
It ignored the Prism Pentad and the many subsequent supplements or parts of supplements that discussed the post-Prism world, it ignored Mind Lords of the Sea, it pretty much brushed over the existence of Kurn and Eldaarich and the Obsidian Wastes and even Ur Draxa. From memory (I’m away from my books right now) it largely ignored the Kreen material that later 2e book expanded on. The list would go on ( but I’m tired and am forgetting stuff).
One of the things many many people genuinely LIKED about 4e Dark Sun was its willingness to chuck out bad old lore, or setting-destructive lore like the overly NPC-centric Pentad and retcon the timeline. I certainly have my disagreements with the 4th Ed book, but they got that one ENTIRELY right in my opinion.
If by "ignore" you mean didn't have enough room to include all of that stuff then, yeah, ok. And the timeline in the book takes place just after Kalak's death (the year of Priest's Defiance), so of course it didn't have the prism pentad, as those events hadn't happened yet. All of those other topics were part of the second revised boxed set, or detailed in additional supplements.It ignored the Prism Pentad and the many subsequent supplements or parts of supplements that discussed the post-Prism world, it ignored Mind Lords of the Sea, it pretty much brushed over the existence of Kurn and Eldaarich and the Obsidian Wastes and even Ur Draxa. From memory (I’m away from my books right now) it largely ignored the Kreen material that later 2e book expanded on.
Again, it didn't retcon that stuff. It just left the door open for people to progress the campaign timeline how they wanted by not chaining the setting to the novels.One of the things many many people genuinely LIKED about 4e Dark Sun was its willingness to chuck out bad old lore, or setting-destructive lore like the overly NPC-centric Pentad and retcon the timeline.
If by "ignore" you mean didn't have enough room to include all of that stuff then, yeah, ok. And the timeline in the book takes place just after Kalak's death (the year of Priest's Defiance), so of course it didn't have the prism pentad, as those events hadn't happened yet. All of those other topics were part of the second revised boxed set, or detailed in additional supplements.
Again, it didn't retcon that stuff. It just left the door open for people to progress the campaign timeline how they wanted by not chaining the setting to the novels.
The only thing I have found that it did change was the History of Athas, as they wanted to tie the setting to the 4e cosmology. They also glossed over a lot of the historical events, which again, isn't really changing them, as the history of Athas has always been a contentious topic.
You might want to talk to the Native Americans and African Americans about whether or not slavery, imperialism, and genocide are a part of the American culture.
Also, talk to Jeffrey Dahmer and the Donner Party(man, that sounds like a 60s rock band).![]()
American genocidaires to their British forebears be like
What are the Obsidian Wastes?
Other point: We are now in a new age where streamers with help of AI to create images can create fan-fiction videos in youtube style Dragonlance two centuries later or What if X-Men in Dark Sun. This could mean the creation of alternate timelines or true reboots with a different list of sorcerer-kings.
I'm no expert, but the feeling I get around various Dark Sun communities is that 4e Dark Sun was, overall, well received and if it's barely talked about now that has a lot more to do with the 4e part than the Dark Sun part.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.