Taylor Navarro Joins Wizards of the Coast as D&D Designer

Navarro was an Diana Jones Emerging Talent Award Winner.
taylor navarro.jpg


Wizards of the Coast has hired yet another D&D game designer - this time UK-based designer Taylor Navarro. Navarro announced that she was joining the D&D team this week on BlueSky. Navarro notably was a winner of the Diana Jones Emerging Designer Award back in 2024 and has worked for Ghostfire Gaming and Evil Hat in addition to working on several DMs Guild projects. Some of her most notable works was contributing to the DMs Guild publication Journeys Beyond the Radiant Citadel and publishing Not Yet: A Romantic Duet TTRPG.

Navarro is the fourth D&D game designer to join Wizards of the Coast in recent weeks, with James Haeck, Leon Barillaro, and Erin Roberts also announcing that they've joined D&D in a similar game designer capacity. Additionally, Justice Ramin Arman was promoted to Game Design Director of the group.
 

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Christian Hoffer

Christian Hoffer

Well this thread has inspired me to start brainstorming a campaign where The Radiant Citadel, Sigil and Ravnica are all different aspects/time periods/versions of an eternal & multi-dimensional city...

You could make that work. Radiant Citadel to me would be better off as part of Planescape or high level location.

I think an ultra safe low level redoibt involving extra planar travel thats barely detailed is the bigger problem. Not the actual concept. You coukd probably do a DS9 or Stargate SG1 type campaign.

Or used as a book of barely linked small adventures. Nothings going to stand out that much. Not enough room to fresh out the detail.
 

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That I choose to share joy should not be used as an insult.
It's Ok to be happy.

Products I don't like don't get my attention. It's pretty simple. I choose to not be miserable about the games I actually enjoy. Why should I waste energy being a horrible person on the internet?

Its relentlessly happy to the point where youre outright dismissing different opinions as the problem. I've never cared if people disagree with me.

Youre the one who kept claiming the D&D movie was a great success. Its a bomb we wont be getting a sequel anytime soon. That's objective fact not subjective on if you like the movie.

5.5 product quality wise has been an uptick quality wise imho late 5.0 it was a hot mess. That's not exactly a hot take plenty of people here thought the product quality nosedived.

Starting around Icewind Dale. Big concept poorly executed.

Ever noticed all the really well regarded stuff mostly predates Icewind Dale? Eberron was probably the last great one of 2014 line.
 


People call the radiant citadel a utopia, but I don’t think that’s really supported by the text…? Its society is fairly egalitarian, but it’s not like it’s free of internal tension or external threat. It is very explicitly not post-scarcity. I feel like usually when it’s being described as a utopia the term is being used euphemistically, to basically mean leftist.
 

People call the radiant citadel a utopia, but I don’t think that’s really supported by the text…? Its society is fairly egalitarian, but it’s not like it’s free of internal tension or external threat. It is very explicitly not post-scarcity. I feel like usually when it’s being described as a utopia the term is being used euphemistically, to basically mean leftist.

Its fairly safe. It it 20 archmages that
keep the place secure? Been a while I forget the exact number.
 


Just putting this out there: there is a certain school of thought that says you can’t know if you like a piece of media unless you’ve consumed it in its entirety, and I am very much not in agreement with that school of thought. If you read reviews of a D&D book, or skimmed a few pages of a display copy at your LGS and what you read didn’t really interest you, that is fine and valid. You don’t have to buy and read the whole book before you’re qualified to have an opinion on it. But, if you’re going to judge every person credited on the book (or in this case a completely different book that happens to concern the same setting), you should probably make sure that the things you dislike so strongly about the book… are actually… you know, true.
You can decide a thing is not for you based on reviews etc, but you can't actually judge its quality without engaging with it.
 

Is Sigil "safe" because it has The Lady of Pain... she's more powerful than 12 archmages.

She's something else though. Also im not a fan of Planescape either.

I do remember people ditching and moaning about Elminster being around Shadowdale.

20 archmages in one place essentially acting as security....... In a potentially lvl 1 adventure.
 

Its fairly safe. It it 20 archmages that
keep the place secure? Been a while I forget the exact number.
“a dozen” archmages, 20 mages, and an unspecified number of veterans, though that’s explicitly not a standing army; that’s just the stats they recommend to represent the fact that the place attracts an unusually high number of magic users and other adventurers for a settlement of its size, who can be rallied to its defense if the need arises.

Regardless, being well-defended does not a Utopia make, as my own country stands a pretty horrific example of.
 
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People call the radiant citadel a utopia, but I don’t think that’s really supported by the text…? Its society is fairly egalitarian, but it’s not like it’s free of internal tension or external threat. It is very explicitly not post-scarcity. I feel like usually when it’s being described as a utopia the term is being used euphemistically, to basically mean leftist.

It being a utopia is not actually supported at all by the text.
 

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