D&D General Faerun '68 (+)

Probably yea,but that depends on water deep & Swordcoast having something worth claiming. All they see to have is wilderness monsters uneducated dirt farmers and a port to nothing

I think for the Sword Coast to remain relevant, there needs to be some greater trade happening westward, or there needs to be some greater resource northward that the rest of Faerun wants and Waterdeep just happens to have greater access to. To your point, some cities will rise in importance, and others will diminish.
 

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Probably yea,but that depends on water deep & Swordcoast having something worth claiming. All they see to have is wilderness monsters uneducated dirt farmers and a port to nothing
kind've like norway, finland and canada for centuries. But the sword coast has mountains which is ore, forests which are timber and ocean which is fishing. The resources are there and sooner or later someone that can't conquer a richer place will rise up and conquer the area. Whether it's one conqueror or multiple or just local leaders slowly taking over more and more territory and making it safer , logically things like that the most likely scenario.

1. Unless dragons or giants march out of the wastes and run everyone off.

2. or all the locally powerful families begin to squabble and turn it into a complete mess for several hundred years.

3. Famine could sweep the land and reduce the population holding the status quo.

4. The never ending border skirmish with Orcs , but generally prolonged attacks and dangers push areas towards kings and emperors not away from them. Though Menzoberrazen could be knocking off anyone who becomes too powerful.



But generally if the status quo is held it's because something is preventing consolidation of power. Nothing stays the same that long. If it's going to stay the same (and that's fine) There needs to be a reason no one has been able to exert control.
 

I think for the Sword Coast to remain relevant, there needs to be some greater trade happening westward, or there needs to be some greater resource northward that the rest of Faerun wants and Waterdeep just happens to have greater access to. To your point, some cities will rise in importance, and others will diminish.
Not really
image.jpg


Although water deep doesn't have that That either
 



His new project is called Blades '68, which takes the Victorian setting of Blades in the Dark and moves it 100 years into the future, so that it's now set in something like an art deco/magical realism late 1960's version of the gritty fantasy city of Duskvol. (Evil Hat website: Blades '68 - Evil Hat Productions)
(Snip).
Other ideas folks have? Steering clear of the rules/mechanics at this point; just interested in snippets of setting and vibes.
Oh, that’s interesting!

Are we looking for an advanced timeline of FR to the equivalent of our late sixties (post-industrialisation, Cold War reality, mass media, edging on post-modern), or a 1968 fantasy using FR tropes? A post-modern FR would lose some of its current tropes for example.
 

See I like to think as it time shifts it moves eventually towards an Operation Chaos style modern world that Poul Anderson wrote about. You could have factories that produced flying carpets, special forces Lycanthropes that use magical lights to trigger thier transformations outside of the full moon, alongside cars and other tech. (though some tech we have might simply not be profitable to make with magical competition). And with magic Imagine wars with summoned creatures, teleporting wizards, diviners giving the leaders advice and all the other options that magic would open up. You'd have colleges of study for Druids, Witches, Wizards, and technology. Of course that would be at least 200 years in the future from where the OP wanted to be. His point in that timeline would be more like the beginning of the renaissance as magic and tech begin to be things that can benefit everyone. (or hurt everyone).
All of that basically exists in eberron though. Maybe not the lycanthropes because of some setting specific lore, but I feel like... Not only has this already been done but it's been done by d&d decades ago.
 


All of that basically exists in eberron though. Maybe not the lycanthropes because of some setting specific lore, but I feel like... Not only has this already been done but it's been done by d&d decades ago.
Eberron barely makes it to early industrialisation, which is very modern in D&D standards, but I think a FR ‘68 would go much further.

People in Eberron live much like to people of the early 19th century. In a FR68, we’d be in the second half of the 20th century. Eberron has trains and public transportation, but 68 FR would have personal transportation (cars or equivalent) for several generations already. Eberron has magical messengers and short-range communications, but FR68 would have equivalent of phones in each household with the ability to call you aunt in Xendrik. House Sivis would no longer be the messengers; they’d be the company sending you a bill at the end of the month because they own the infrastructure. Eberron has successful entertainers making a good living going from inn to inn. FR 68 would have planetary superstars playing for 100,000+ crowds. Eberron has the Mournland. In FR 68, the most powerful nations would have the magic/technology to nuke your country into a new mournland at a touch of a button. Eberron is reeling out of a massive continental war. FR 68 would have potentially seen yet another global war, even when everyone thought there wouldn’t be any, living both with the wounds and trauma of the last one, and among the new technologies and magic that flourished thereafter.

In many respects, FR 68 would be so much more that « just Eberron ».
 

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