Yes, it was very shortDid anyone else only get 5 or 6 questions? Very short survey.
Completely assumes we're all playing the current edition, too. I honestly answered that I'd played D&D within the last week but it sure wasn't 5e!![]()
Sign me up. Sounds like fun!I mean just speaking personally... if you were to put myself and @Lanefan together in a room to help the team "fix" D&D... we'd absolutely kill each other. We wouldn't agree on a gosh-darned thing and they'd throw us out of the room for arguing continuously and wasting everyone's time, LOL!![]()
Thos is why you cant have a robust playtest. You would need to complete an edition, mass playtest for a year or two and then release it. But that year or two playtest would kill enthusiasm.
See, it's hot takes like this one why I put zero faith in the D&D Community for playtesting anything. Even a rudimentary reading of the 24 PHB would show how the Dance Bard is the weakest bard subclass and barely does what a monk does in its sleep. It's DPS is too low to be a martial, lacks any sort of usable defense in melee, and if you are falling back on your magic to fill the gap then you already lost because you would get more out of a lore or glamour bard. You don't even get a real 2nd attack unless you are burning bardic inspiration (and your best use of it doesn't trigger you 2nd attack) and you are MAD as hell because you need Charisma for spells and Dex for combat and can't even benefit from True Strike.
Dance Bard only works when you multiclass it with monk and realize you are going to be a weak combatant and mediocre caster. Which is on point for bard.
Did the D&D Next playtest kill enthusiasm for 5e? They did the playtest in early 2012 and the PHB came out in August of 2014.
Did anyone outside of WOTC playtesters see the stealth rules before the books were released? Internal playtest and public playtest are very different things.I mean...it did, though?
Playtest should include stress test, meaning the bolded is exactly what you want people to do: try to break the system. If they succeed, then there's a design flaw somewhere that you need to fix or a loophole you need to plug.D&D is notoriously hard to playtest for. A video game can offer a slice of concept as a beta to let the devs get feedback on what they are looking for specifically (lag, design issues, balance problems). D&D can't. Some people will white room design. Some will min max. Some will roll up a character and play. And what gets played, the DM involved and the other players all factor.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.