Stonetop, or, Nice Village You've Got There

Jeremy announced on Discord that he has finished writing the draft of the Sites chapter. So now it needs to go through editing and art. He celebrated with a bit of whiskey. The end is near.
Update today said they're planning to have the physical books shipping in February. I've already had the most satisfying TTRPG play of my life with this system, hopefully lots of folks who were "waiting until its done" can get to hop in soon!
 

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Update today said they're planning to have the physical books shipping in February. I've already had the most satisfying TTRPG play of my life with this system, hopefully lots of folks who were "waiting until its done" can get to hop in soon!

I might have to look for an online game.
 



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An incredible bit.

We wrapped a 70 session (72 including 0 & denouement) campaign this week. An incredible experience all the way through, probably the most fulfilling gaming of my life & also one that helped me improve so much as a GM with each bit of Book 1 and new chapter Jeremy got out there.
 

An incredible bit.

We wrapped a 70 session (72 including 0 & denouement) campaign this week. An incredible experience all the way through, probably the most fulfilling gaming of my life & also one that helped me improve so much as a GM with each bit of Book 1 and new chapter Jeremy got out there.

That sounds amazing.
 

One thing that Im sure other games have done but I personally haven't seen is that there's a really deliberate framework for both a) bringing the campaign to a close and b) doing an epilogue:

The end

When the final conflict ends and the dust starts to settle, take a breath. Then wrap up the current situation to whatever level of detail makes sense.

Don’t use any moves or mechanics. Just describe the scene and give the players space to say what they do, what happens next. If there are moments they want to play out, let them. If they have questions, answer them.

Use what time remains to do this one last move, together.
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