Marc Radle
Legend
State of Play: The Perils of Publishing Multiple Systems and Two Places Where it Works – April 8, 2026
By Wolfgang Baur
Over the decades, Kobold Press has published game material and adventures for systems from Call of Cthulhu to four editions of Dungeons & Dragons, and from Pathfinder 1E to Tales of the Valiant and RiverBank RPG—and about five more game systems in there as well.
Generally, publishers focus on just one system at a time. The exceptions can be instructive: writing the same adventure with two different sets of stats sounds like a great way to expand the potential reach or audience. And it can be! But often, it’s twice as much work for about 50% more pay, so . . . it’s a rarity.
Let’s take a look through multi-system publishing over time, starting with what might be the greatest multi-system RPG product ever created ....
By Wolfgang Baur
Over the decades, Kobold Press has published game material and adventures for systems from Call of Cthulhu to four editions of Dungeons & Dragons, and from Pathfinder 1E to Tales of the Valiant and RiverBank RPG—and about five more game systems in there as well.
Generally, publishers focus on just one system at a time. The exceptions can be instructive: writing the same adventure with two different sets of stats sounds like a great way to expand the potential reach or audience. And it can be! But often, it’s twice as much work for about 50% more pay, so . . . it’s a rarity.
Let’s take a look through multi-system publishing over time, starting with what might be the greatest multi-system RPG product ever created ....







