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0 HP Magic Missile = Death?
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<blockquote data-quote="Guest 7037866" data-source="post: 9190021"><p>Why do you keep harping on seprate sources of damage? Nothing explicitly states in the rules that <em>each time</em> you take damage at 0 hp you suffer an auto failed death save. As I pointed out upthread, the rule just says you take one if you take damage. Well, you take damage from the magic missiles, so you take a failed death save.</p><p></p><p>Simultaneous's meaning is all at once. We know that because that is what the word means. RAW doesn't need to define in game terms what every word in the text means...</p><p></p><p></p><p>I ignore them because they are irrelevant.</p><p></p><p></p><p>Again, source of damage doesn't matter so I don't need to show this.</p><p></p><p></p><p>Not quite. Combat happens in turns. Actions are determined by what happens prior in the round or even turn. But the spell is both instantaneous and damage occurs simultaneously, so there is no way to determine the order of damage done by individual missiles, and damage is a total.</p><p></p><p></p><p>There is no need for a ruling when the text specifies simultaneous. There is no gap.</p><p></p><p>The fair way to do it is to apply the damage all at once, because that is how it happens.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9190021"] Why do you keep harping on seprate sources of damage? Nothing explicitly states in the rules that [I]each time[/I] you take damage at 0 hp you suffer an auto failed death save. As I pointed out upthread, the rule just says you take one if you take damage. Well, you take damage from the magic missiles, so you take a failed death save. Simultaneous's meaning is all at once. We know that because that is what the word means. RAW doesn't need to define in game terms what every word in the text means... I ignore them because they are irrelevant. Again, source of damage doesn't matter so I don't need to show this. Not quite. Combat happens in turns. Actions are determined by what happens prior in the round or even turn. But the spell is both instantaneous and damage occurs simultaneously, so there is no way to determine the order of damage done by individual missiles, and damage is a total. There is no need for a ruling when the text specifies simultaneous. There is no gap. The fair way to do it is to apply the damage all at once, because that is how it happens. [/QUOTE]
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