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<blockquote data-quote="Nemesis Destiny" data-source="post: 5691477" data-attributes="member: 98255"><p>I will start by testing to make sure my post doesn't get screwed up by recent glitches here on ENWorld.</p><p></p><p>Ok, now that that's out of the way...</p><p></p><p>This is an idea that I explored as a player in my wife's 4e campaign recently. She wanted to start us off as a group of kids, basically, on the cusp of competence. Kind of explore that area where you rise from zero-to-hero; coming-of-age. I guess a little like later Harry Potter kind of stuff.</p><p></p><p>We didn't use any special rules, but what we did do, was bake it all into backstory and role-playing. We were given the constraint that we must all start between 14-18 years of age (or demihuman equivalent) and that we must all play like the "green" adventurers that we were. Oh, and we all had to be childhood friends, and we all had to have some connection to one particular NPC.</p><p></p><p>Most of the group ended up around 15-16, and we all played like we were young and foolish. No lookouts or watches overnight on our "camping trips" and a poor grasp of tactics, even for those of us who were playing characters that were trained for fighting.</p><p></p><p>This ended up being a very fun group to play and has some very interesting party dynamics. The feeling of youngsters being in way over our heads was further enhanced by some excellent DMing by @<u><a href="http://www.enworld.org/forum/member.php?u=99057" target="_blank">Masaryk the Mad</a></u> , part of which was having some high-heroic enemies working against us in the background (and sometimes foregroud!) that another party we were playing in a different game had as enemies.</p><p></p><p>Had there been something like this to work with, we might have used it, but I don't think our experience suffered for it not being available. I might have done things a little differently than WotC, personally. [MENTION=33291]Kelvor Ravenstar[/MENTION] had a good idea in this regard, which gave me some ideas about restructuring the game. His idea was that of a "half-tier" below 1st level, which I liked, and to add some symmetry, I thought it would be worth exploring if Epic tier could be collapsed into 5 levels as well.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5691477, member: 98255"] I will start by testing to make sure my post doesn't get screwed up by recent glitches here on ENWorld. Ok, now that that's out of the way... This is an idea that I explored as a player in my wife's 4e campaign recently. She wanted to start us off as a group of kids, basically, on the cusp of competence. Kind of explore that area where you rise from zero-to-hero; coming-of-age. I guess a little like later Harry Potter kind of stuff. We didn't use any special rules, but what we did do, was bake it all into backstory and role-playing. We were given the constraint that we must all start between 14-18 years of age (or demihuman equivalent) and that we must all play like the "green" adventurers that we were. Oh, and we all had to be childhood friends, and we all had to have some connection to one particular NPC. Most of the group ended up around 15-16, and we all played like we were young and foolish. No lookouts or watches overnight on our "camping trips" and a poor grasp of tactics, even for those of us who were playing characters that were trained for fighting. This ended up being a very fun group to play and has some very interesting party dynamics. The feeling of youngsters being in way over our heads was further enhanced by some excellent DMing by @[U][URL="http://www.enworld.org/forum/member.php?u=99057"]Masaryk the Mad[/URL][/U] , part of which was having some high-heroic enemies working against us in the background (and sometimes foregroud!) that another party we were playing in a different game had as enemies. Had there been something like this to work with, we might have used it, but I don't think our experience suffered for it not being available. I might have done things a little differently than WotC, personally. [MENTION=33291]Kelvor Ravenstar[/MENTION] had a good idea in this regard, which gave me some ideas about restructuring the game. His idea was that of a "half-tier" below 1st level, which I liked, and to add some symmetry, I thought it would be worth exploring if Epic tier could be collapsed into 5 levels as well. [/QUOTE]
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