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<blockquote data-quote="Redthistle" data-source="post: 6356756" data-attributes="member: 6778305"><p><strong>On leveling up from 0th to 1st level ...</strong></p><p></p><p> Over-all, I like this, and I've always liked the idea of starting out player characters at 0-level. Two notions I have about advancing the PCs to 1st level: Since you're going with only 3d6 for the initial Ability scores, perhaps the players could roll an additional d6 for each ability when they level up. They would need to have kept track of their original dice rolls and declare which Ability they are rolling for with the additional d6. If the new die roll is better than the lowest die from the original score for the stated Ability, they can swap in the newer die result. This new Ability score would then be equivalent to character creation at 1st Level using the 4d6-discard-lowest-die method. As to your concern about whether or not the 0-level 1d4 HP may overbalance the PC's relative HP total, I would suggest that the player simply disregard the 0-level hit points and use the 1st-level class full hit die plus Con mod to keep things aligned with the 5th edition rules. Thank you for coming up with this so early in the new edition release process.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 6356756, member: 6778305"] [b]On leveling up from 0th to 1st level ...[/b] Over-all, I like this, and I've always liked the idea of starting out player characters at 0-level. Two notions I have about advancing the PCs to 1st level: Since you're going with only 3d6 for the initial Ability scores, perhaps the players could roll an additional d6 for each ability when they level up. They would need to have kept track of their original dice rolls and declare which Ability they are rolling for with the additional d6. If the new die roll is better than the lowest die from the original score for the stated Ability, they can swap in the newer die result. This new Ability score would then be equivalent to character creation at 1st Level using the 4d6-discard-lowest-die method. As to your concern about whether or not the 0-level 1d4 HP may overbalance the PC's relative HP total, I would suggest that the player simply disregard the 0-level hit points and use the 1st-level class full hit die plus Con mod to keep things aligned with the 5th edition rules. Thank you for coming up with this so early in the new edition release process. [/QUOTE]
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