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<blockquote data-quote="Cheiromancer" data-source="post: 393484" data-attributes="member: 141"><p>This is what it says on the last page:</p><p></p><p>15 COPYRIGHT NOTICE</p><p>Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.;</p><p>Netbook of Feats Copyright 2001, DnD Community Council Authors: Bradley</p><p>Bemis, Sigfried Trent;</p><p>System Rules Document Copyright 2000, Wizards of the Coast, Inc.; Authors</p><p>Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E.</p><p>Gary Gygax and Dave Arneson.;</p><p>Aggressive Casting , Area Control, Fast Spell, Giveaway Spell, Improved</p><p>Caster Level, Sense Magic, Stable Spell, Ward By: Carl Cramér</p><p>Arcane Understanding, Cantrip Mastery, Controlled Burst, Craft Magic Tattoo,</p><p>Destructive Force By: Bradley H Bemis, Jr</p><p>Bonus Spell Focus By: William Setzer</p><p>Channel Touch Spell, Draconic Bloodline, Enhanced Draconic Bloodline,</p><p>Improved Spells per Day, Intuitive Spell Knowledge, Metaspell, Third Eye,</p><p>Touch to Ray, True Power of the Mind By: Eric D. Harry</p><p>Create Wondrous Creature, Subtle Spell By: Scott Metzger</p><p>Expand Spell, Transfer Spell By: Rebecca Glenn</p><p>Greater Spell Toughness, Hardened Spell, Inner Depths of the Soul, Spell</p><p>Toughness, Tap Item, Trick Spell By: Micheal J Kletch</p><p>3E Tower Copyright 2000-2002, John T. Dodson; Author: John T. Dodson</p><p>Undead Copyright 2001, Alderac Entertainment Group; Authors: Noah</p><p>Dudley, Andrew Getting, Travis Heerman, Mike Mearls, Jim Pinto, Ree</p><p>Soesbee, Eric Steiger, Douglas Sun and Rich Wulf.</p><p>Dragons Copyright 2001, Alderac Entertainment Group, Authors A. A.</p><p>Acevedo, J.Darby Douglas III, Peter Flanagan, Andrew Getting, Mike Leader,</p><p>Mike Mearles, jim pinto, Ree Soesbee, Douglas Sun.</p><p>Encyclopedia Arcane: Necromancy - Beyond the Grave Copyright 2001,</p><p>Mongoose Publishing.</p><p>Librum Equitis Vol 1 Copyright 2001, Ambient Inc.; Author Matthew Jason</p><p>Parent</p><p>The Primal Codex Copyright 2001, Netherland Games Inc.</p><p>Thee Compleat Librum ov Gar’Udok’s Necromantic Artes Copyright 2002,</p><p>Ambient Inc; Authors M Jason Parent, Denise Robinson, Chester Douglas II.</p><p>Voadam's Mystical Compendium Feats Copyright 2002 John Henry Stam.</p><p>EverQuest Role-Playing Game Player’s Handbook Copyright 2002, Sony</p><p>Computer Entertainment America, Inc.</p><p>Joe’s Book of Enchantment Copyright 2002, Joseph Mucchiello, Jr. Pu</p><p>blished by Throwing Dice Games.</p><p>Skreyn’s Register: The Bonds of Magic, Vol. 1: Cabal and Vol. 2: The Faithful</p><p>Copyright 2002 Sean K Reynolds.</p><p>The Book of Eldritch Might, Book of Eldritch Might II: Songs and Souls of</p><p>Power, and Book of Eldritch Might III: The Nexus Copyright 2001, 2002 Monte</p><p>J. Cook. All rights reserved.</p><p>The 3E TOWER Copyright 2000-2002; Author John T. Dodson.</p><p></p><p>I don't recall all the feats from Joe's book of enchantments, but I do remember the one that makes charm type spells (not compulsions!) last indefinitely.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 393484, member: 141"] This is what it says on the last page: 15 COPYRIGHT NOTICE Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.; Netbook of Feats Copyright 2001, DnD Community Council Authors: Bradley Bemis, Sigfried Trent; System Rules Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson.; Aggressive Casting , Area Control, Fast Spell, Giveaway Spell, Improved Caster Level, Sense Magic, Stable Spell, Ward By: Carl Cramér Arcane Understanding, Cantrip Mastery, Controlled Burst, Craft Magic Tattoo, Destructive Force By: Bradley H Bemis, Jr Bonus Spell Focus By: William Setzer Channel Touch Spell, Draconic Bloodline, Enhanced Draconic Bloodline, Improved Spells per Day, Intuitive Spell Knowledge, Metaspell, Third Eye, Touch to Ray, True Power of the Mind By: Eric D. Harry Create Wondrous Creature, Subtle Spell By: Scott Metzger Expand Spell, Transfer Spell By: Rebecca Glenn Greater Spell Toughness, Hardened Spell, Inner Depths of the Soul, Spell Toughness, Tap Item, Trick Spell By: Micheal J Kletch 3E Tower Copyright 2000-2002, John T. Dodson; Author: John T. Dodson Undead Copyright 2001, Alderac Entertainment Group; Authors: Noah Dudley, Andrew Getting, Travis Heerman, Mike Mearls, Jim Pinto, Ree Soesbee, Eric Steiger, Douglas Sun and Rich Wulf. Dragons Copyright 2001, Alderac Entertainment Group, Authors A. A. Acevedo, J.Darby Douglas III, Peter Flanagan, Andrew Getting, Mike Leader, Mike Mearles, jim pinto, Ree Soesbee, Douglas Sun. Encyclopedia Arcane: Necromancy - Beyond the Grave Copyright 2001, Mongoose Publishing. Librum Equitis Vol 1 Copyright 2001, Ambient Inc.; Author Matthew Jason Parent The Primal Codex Copyright 2001, Netherland Games Inc. Thee Compleat Librum ov Gar’Udok’s Necromantic Artes Copyright 2002, Ambient Inc; Authors M Jason Parent, Denise Robinson, Chester Douglas II. Voadam's Mystical Compendium Feats Copyright 2002 John Henry Stam. EverQuest Role-Playing Game Player’s Handbook Copyright 2002, Sony Computer Entertainment America, Inc. Joe’s Book of Enchantment Copyright 2002, Joseph Mucchiello, Jr. Pu blished by Throwing Dice Games. Skreyn’s Register: The Bonds of Magic, Vol. 1: Cabal and Vol. 2: The Faithful Copyright 2002 Sean K Reynolds. The Book of Eldritch Might, Book of Eldritch Might II: Songs and Souls of Power, and Book of Eldritch Might III: The Nexus Copyright 2001, 2002 Monte J. Cook. All rights reserved. The 3E TOWER Copyright 2000-2002; Author John T. Dodson. I don't recall all the feats from Joe's book of enchantments, but I do remember the one that makes charm type spells (not compulsions!) last indefinitely. [/QUOTE]
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