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02/08/13 New playtest packet to released today. [Udate: PACKAGE OUT!][
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<blockquote data-quote="Chris_Nightwing" data-source="post: 6165716" data-attributes="member: 882"><p>Well yes, because in How to Play we get this:</p><p></p><p></p><p></p><p>Those all sound sensible, and yet a canonical pushing spell like Thunderwave uses a Con saving throw. Earthquake uses Dexterity saving throws to avoid being knocked over or falling.</p><p></p><p></p><p></p><p>What does this even mean? Clearly they have no idea themselves. There are no known instances to date of an intelligence saving throw in DDN.</p><p></p><p></p><p></p><p>No again that sounds reasonable, but all charm and compulsions use Wisdom for their saving throws, so I guess you only use this if someone insults you and you don't want to have your ego hurt.</p><p></p><p>They need to seriously take a look at what their ability scores mean, because as it stands there is very little point in investing in Intelligence (especially when you can just get the relevant Lore for +10 to the right checks). Strength has that physical aspect to it, but as a Wizard or Rogue I'd be looking for ways around having to use it. Charisma, if you don't intend to be the social character, then there's very little point in that either. This was one of the flaws of previous editions - dump stats, and there's really no need for it if they just put the work in.</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 6165716, member: 882"] Well yes, because in How to Play we get this: Those all sound sensible, and yet a canonical pushing spell like Thunderwave uses a Con saving throw. Earthquake uses Dexterity saving throws to avoid being knocked over or falling. What does this even mean? Clearly they have no idea themselves. There are no known instances to date of an intelligence saving throw in DDN. No again that sounds reasonable, but all charm and compulsions use Wisdom for their saving throws, so I guess you only use this if someone insults you and you don't want to have your ego hurt. They need to seriously take a look at what their ability scores mean, because as it stands there is very little point in investing in Intelligence (especially when you can just get the relevant Lore for +10 to the right checks). Strength has that physical aspect to it, but as a Wizard or Rogue I'd be looking for ways around having to use it. Charisma, if you don't intend to be the social character, then there's very little point in that either. This was one of the flaws of previous editions - dump stats, and there's really no need for it if they just put the work in. [/QUOTE]
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