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02/08/13 New playtest packet to released today. [Udate: PACKAGE OUT!][
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<blockquote data-quote="hafrogman" data-source="post: 6165822" data-attributes="member: 8858"><p>They might be alright balance wise, but it brings us back to the central issue of why we're facing +1 to everything humans in the first place. If feats are to be entirely optional for the people/groups who refuse to use them, then we cannot give one to humans. As an option, alright, but not as an assumption.</p><p></p><p>So then we'd be giving them two ability increase? A little better than +1/all, but not much.</p><p></p><p>Perhaps an ability increase (with feat option) and a lore? Or a proficiency (weapon, armor or gear)? Or both?</p><p></p><p>They're adding a little extra stuff here and there that I think gives us a little more leeway than we used to have.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 6165822, member: 8858"] They might be alright balance wise, but it brings us back to the central issue of why we're facing +1 to everything humans in the first place. If feats are to be entirely optional for the people/groups who refuse to use them, then we cannot give one to humans. As an option, alright, but not as an assumption. So then we'd be giving them two ability increase? A little better than +1/all, but not much. Perhaps an ability increase (with feat option) and a lore? Or a proficiency (weapon, armor or gear)? Or both? They're adding a little extra stuff here and there that I think gives us a little more leeway than we used to have. [/QUOTE]
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02/08/13 New playtest packet to released today. [Udate: PACKAGE OUT!][
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