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02/08/13 New playtest packet to released today. [Udate: PACKAGE OUT!][
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<blockquote data-quote="gyor" data-source="post: 6167491" data-attributes="member: 6670153"><p>A Paladin is still better at resisting then a fighter. Protective Aura is better then indominable, it applies not just yourself, a Cavalier ends up immune to fear and disease, uses heavy armour as well, has protective spells, and after using the level 20 cd is immune to the spells of undead and fiends, that includes being immune to the spells of demon princes, archdevils, Asmodeaus himself, Ultraloths, Liches, Vampire Lords, Atropals, Death Knights, Bonelords and so on.</p><p></p><p> Also think on this advantage is what roughly the same as plus four, a Paladin can have a basic charisma score of 20, that's plus 5 to all saves and not just against magic, but traps, natural disasters, poison, accidents, the rogue charm ability and so on. And he shares that with others. That's not including what happens if he or she gets an item that enhances Charisma beyond 20, in which case the Paladin can get way more powerful an Aura of Protection.</p><p></p><p> And the cherry on top, the fighter isn't the only one to get advantage against magic, so does the Paladin's mount, who also benifits from the Paladin's presence, including his aura.</p></blockquote><p></p>
[QUOTE="gyor, post: 6167491, member: 6670153"] A Paladin is still better at resisting then a fighter. Protective Aura is better then indominable, it applies not just yourself, a Cavalier ends up immune to fear and disease, uses heavy armour as well, has protective spells, and after using the level 20 cd is immune to the spells of undead and fiends, that includes being immune to the spells of demon princes, archdevils, Asmodeaus himself, Ultraloths, Liches, Vampire Lords, Atropals, Death Knights, Bonelords and so on. Also think on this advantage is what roughly the same as plus four, a Paladin can have a basic charisma score of 20, that's plus 5 to all saves and not just against magic, but traps, natural disasters, poison, accidents, the rogue charm ability and so on. And he shares that with others. That's not including what happens if he or she gets an item that enhances Charisma beyond 20, in which case the Paladin can get way more powerful an Aura of Protection. And the cherry on top, the fighter isn't the only one to get advantage against magic, so does the Paladin's mount, who also benifits from the Paladin's presence, including his aura. [/QUOTE]
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