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*Dungeons & Dragons
07/29/2013 - Legends & Lore It’s Mathemagical!
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<blockquote data-quote="JonWake" data-source="post: 6163527" data-attributes="member: 95255"><p>I keep telling people that the math is easy to work on, and no one ever believed me... </p><p></p><p>This does a lot of good things, and couple things that might not be as good. But they'll be good enough.</p><p></p><p>1. It loosens Bounded Accuracy. By opening the expected bonuses from +1 to +12, it allows for class and level to have the majority effect on a bonus while not discounting a high stat. </p><p></p><p>2. They've been using HPs and Damage as the primary scaling system since the last packet, at least. It works pretty well with Bounded Accuracy. My group faced a Death Knight the other week, and while they all could do damage to it, the sheer amount of damage it could drop meant that it was a definite threat to them.</p><p></p><p>3. I'm a little bit concerned about the use of Spell DCs, but it looks like the least bad solution to the problem of scaling wizard power. BA will mean it's not a game breaker, but using low level spells against high level creatures will be riskier. On the other hand, it will give a good reason to cast lower level spells as higher slots.</p></blockquote><p></p>
[QUOTE="JonWake, post: 6163527, member: 95255"] I keep telling people that the math is easy to work on, and no one ever believed me... This does a lot of good things, and couple things that might not be as good. But they'll be good enough. 1. It loosens Bounded Accuracy. By opening the expected bonuses from +1 to +12, it allows for class and level to have the majority effect on a bonus while not discounting a high stat. 2. They've been using HPs and Damage as the primary scaling system since the last packet, at least. It works pretty well with Bounded Accuracy. My group faced a Death Knight the other week, and while they all could do damage to it, the sheer amount of damage it could drop meant that it was a definite threat to them. 3. I'm a little bit concerned about the use of Spell DCs, but it looks like the least bad solution to the problem of scaling wizard power. BA will mean it's not a game breaker, but using low level spells against high level creatures will be riskier. On the other hand, it will give a good reason to cast lower level spells as higher slots. [/QUOTE]
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07/29/2013 - Legends & Lore It’s Mathemagical!
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