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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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[0e/1e] Knockspell Magazine #2!
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<blockquote data-quote="Mythmere1" data-source="post: 4789819" data-attributes="member: 26563"><p><img src="http://i47.photobucket.com/albums/f200/Mythmere/coversmall.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The Swords & Wizardry Storefront: <a href="http://stores.lulu.com/mythmere" target="_blank">Swords and Wizardry's Storefront - Lulu.com</a></p><p></p><p>Knockspell Magazine Issue #2 is now on sale at the Swords & Wizardry storefront, <a href="http://stores.lulu.com/mythmere" target="_blank">Swords and Wizardry's Storefront - Lulu.com</a>. This issue contains dungeon design advice from both Allan Grohe and Philotomy Jurament, an adventure by Gabor Lux, and all kinds of other articles from jousting to monsters and all points in between! The art in this issue is phenomenal: artists include Jim Holloway, Liz Danforth, and others. The cover piece is "Dungeoneer," by Peter Fitzpatrick. Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. 86 pages. Note: the pdf isn't up as of 5/13, but will be up shortly.</p><p></p><p>DURING MAY the prices of Knockspell #2, Spire of Iron and Crystal (module), The S&W/0e Monster Book, and Eldritch Weirdness Compilation Books Three to One are all reduced, because we're in the middle of another lulu sales competition.</p><p></p><p>Table of Contents:</p><p>3 Editor’s Note, Matt Finch</p><p>4 Art Director’s Note, Jeff Preston</p><p>4 From Kuroth’s Quill, Allan T. Grohe, Jr.</p><p>8 The Dungeon as Mythic Underworld, Jason “Philotomy Jurament” Cone</p><p>14 The Trouble with Thieves, James Maliszewski</p><p>16 WhiteBox Thief (1): The Treasure Seeker, Rob Ragas</p><p>17 WhiteBox Thief (2): The “Standard” Thief, Salvatore Macri</p><p>18 Core Rules Thief (1): The Skillful Shadow, Salvatore Macri</p><p>20 Core Rules Thief (2), James Maliszewski</p><p>21 Thieves and Tasks, Akrasia</p><p>24 Isles on an Emerald Sea 2, Gabor Lux</p><p>31 Retro-Clones: Interviews with the Authors</p><p>36 Jousting (Optional Rules), Brendan Falconer</p><p>37 Dungeon Oddities, Michael Curtis</p><p>45 The Zocchi Experience, Matt Finch</p><p>46 The Claws of Ssur-Sparih, James Carl Boney</p><p>47 Random City Lair Generator, Sean Wills</p><p>48 Random Thieves Guild Generator, Robert Lionheart</p><p>51 The Fantasy Marketplace: Looking at Merchants Differently, Michael Shorten</p><p>55 Spell Complexity (Optional Rules), Brendan Falconer</p><p>57 Thoughts on Arnesonian Alchemy in the Original Dungeon Game, Jason Vasche</p><p>60 When is a Spell Book Much More than a Spell Book?, Brendan Falconer</p><p>62 Random Pits & Occupants, Mike Davison</p><p>63 Magic Swords & Treasure Maps, Jason “Philotomy Jurament” Cone</p><p>67 Leprechauns, David (“Sham”) Bowman</p><p>69 Why White Box?, Jim Adams</p><p>71 Surviving Old-School Dungeons, Sean Ahmed</p><p>72 Three Sorcerous Creations, James Carl Boney</p><p>77 Magic Items</p><p>78 Review: On the Road of Knives, Matt Finch</p><p>79 Masterminds & Minions, bat</p><p>82 The Bestiary</p><p>86 Classified Ads</p></blockquote><p></p>
[QUOTE="Mythmere1, post: 4789819, member: 26563"] [img]http://i47.photobucket.com/albums/f200/Mythmere/coversmall.jpg[/img] The Swords & Wizardry Storefront: [url=http://stores.lulu.com/mythmere]Swords and Wizardry's Storefront - Lulu.com[/url] Knockspell Magazine Issue #2 is now on sale at the Swords & Wizardry storefront, [url=http://stores.lulu.com/mythmere]Swords and Wizardry's Storefront - Lulu.com[/url]. This issue contains dungeon design advice from both Allan Grohe and Philotomy Jurament, an adventure by Gabor Lux, and all kinds of other articles from jousting to monsters and all points in between! The art in this issue is phenomenal: artists include Jim Holloway, Liz Danforth, and others. The cover piece is "Dungeoneer," by Peter Fitzpatrick. Games covered include 0e, 1e, Swords & Wizardry, OSRIC, and other retro-clones. 86 pages. Note: the pdf isn't up as of 5/13, but will be up shortly. DURING MAY the prices of Knockspell #2, Spire of Iron and Crystal (module), The S&W/0e Monster Book, and Eldritch Weirdness Compilation Books Three to One are all reduced, because we're in the middle of another lulu sales competition. Table of Contents: 3 Editor’s Note, Matt Finch 4 Art Director’s Note, Jeff Preston 4 From Kuroth’s Quill, Allan T. Grohe, Jr. 8 The Dungeon as Mythic Underworld, Jason “Philotomy Jurament” Cone 14 The Trouble with Thieves, James Maliszewski 16 WhiteBox Thief (1): The Treasure Seeker, Rob Ragas 17 WhiteBox Thief (2): The “Standard” Thief, Salvatore Macri 18 Core Rules Thief (1): The Skillful Shadow, Salvatore Macri 20 Core Rules Thief (2), James Maliszewski 21 Thieves and Tasks, Akrasia 24 Isles on an Emerald Sea 2, Gabor Lux 31 Retro-Clones: Interviews with the Authors 36 Jousting (Optional Rules), Brendan Falconer 37 Dungeon Oddities, Michael Curtis 45 The Zocchi Experience, Matt Finch 46 The Claws of Ssur-Sparih, James Carl Boney 47 Random City Lair Generator, Sean Wills 48 Random Thieves Guild Generator, Robert Lionheart 51 The Fantasy Marketplace: Looking at Merchants Differently, Michael Shorten 55 Spell Complexity (Optional Rules), Brendan Falconer 57 Thoughts on Arnesonian Alchemy in the Original Dungeon Game, Jason Vasche 60 When is a Spell Book Much More than a Spell Book?, Brendan Falconer 62 Random Pits & Occupants, Mike Davison 63 Magic Swords & Treasure Maps, Jason “Philotomy Jurament” Cone 67 Leprechauns, David (“Sham”) Bowman 69 Why White Box?, Jim Adams 71 Surviving Old-School Dungeons, Sean Ahmed 72 Three Sorcerous Creations, James Carl Boney 77 Magic Items 78 Review: On the Road of Knives, Matt Finch 79 Masterminds & Minions, bat 82 The Bestiary 86 Classified Ads [/QUOTE]
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