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1,001 Taverns and Inns
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<blockquote data-quote="pdzoch" data-source="post: 6852157" data-attributes="member: 80982"><p><strong>The Fat Lord</strong></p><p></p><p>Name: The Fat Lord (Tavern sign depicts a large man wearing a small crown slumping back in a chair and with bulging belly bursting through his buttoned shirt and trousers beside a table set with a feast)</p><p></p><p>Description Exterior: The rich smell of food reaches you long before you see the inn. Meat, fish, bread, cheese, all mixed with a sweet aroma of beer waft through the air. A long half-timber building connects to a two story stone building. The half-timber half, a beige building with brown tiled roof, contrasts against its sister building of large grey stone and grey slated roof. Both have their own entrances lit by lamps, and the signage was clearly done by the same artist. The first sign depicts a large man wearing a small crown slumping back in a chair and with bulging belly bursting through his buttoned shirt and trousers beside a table set with a feast, while the second sign depicts the same man asleep in a luxurious bed comically creating a large lump under the covers with boots and a sword on the floor and a crown hanging on the bedpost.</p><p></p><p>Note: Originally, the tavern and the inn were two separate but adjoining buildings. But success has compelled expansion, with the wall between the two being knocked out to join them.</p><p></p><p>Description Interior: Iron candelabras provide a cheery glow to the tavern stuffed with tables, chairs and feasting patrons, mostly Halflings and the well-to do. The walls are completely covered with many portraits of various lords and ladies in golden frames. At the far end where the tavern meets the stone building, a huge stone arch reveals an immense fireplace and a bustling kitchen where the meals are being prepared, cooked, and assembled for delivery. Servers flow to and fro with meals, drinks, and orders. A door is set in the stone wall next to the arch, where some guests are seen entering or exiting.</p><p></p><p>Proprietor: Malaric Fairfoot and his wife Ginelle run this establishment. Malaric is a stout and cheery man who humbly proclaims his good fortune to be paired with the younger, very attractive, and business savvy Ginelle. Malaric runs the day to day operations of both the inn and tavern, while Ginelle manages the kitchen (to avoid waste), orders supplies, and manages the books. While Malaric is a gregarious person who shows a genuine interest in his customers and their satisfaction, especially the regulars, it is Ginelle who has the excellent memory and business connections. She knows all the legitimate business folk within the region, what they sell, and what quality products they sell. </p><p></p><p>Other details: The kitchen is the ground floor of the stone building, while the lodging rooms are on the second floor. The tavern does not have a basement; the basement of the stone building serves as the cellar and larder for the kitchen. The cooks can prepare just about any meal, for a price, so almost anyone can get as close to a home cooked meal he or she could ever expect without going home. The lodgings (unofficially called the “Dozing Lord”) offer four small but very comfortable private rooms, and four slightly larger and equally nearly comfortable semi-private rooms (two beds). The private rooms are accessed through the door beside the stone arch to the kitchen (inside the tavern), while the semi-private rooms are accessed through the front door of the stone building (outside the tavern). Upon examination of the paintings, several famous lords and ladies can be recognized – the others, Malaric will sheepishly admit, are possibly fictitious but he bought them because they looked nice or fit the space on the wall.</p><p></p><p>Story Hook: 1) The craft guilds have noticed that their raw materials have been pilfered over the past few week, causing a shortage of crafted goods (weapons, armor, potions, glass and pottery, food, horseshoes, etc). An inside thief would be most likely if it were not so widespread. Resupply has not staunched the increasing losses. The local watch captain has requested assistance in discovering who is behind the thefts, and why. 2) Bandits have been an occasional occupational hazard in the surrounding countryside for years. But lately, their activities have increased and become more organized. Suddenly, the bandits entered the town one night and attacked, robbed, and murdered a few townsfolk. The local lord has requested your help in defeating or breaking up the bandits before they take over the town. 3) For generations, the local barrow mound has served as the final resting place for all residents of this town, regardless of which god they worshipped. However, a strange spirit has taken up residence at the barrow, forcing the clerics to find alternative burial sites. What evil befallen the burrow mound?</p></blockquote><p></p>
[QUOTE="pdzoch, post: 6852157, member: 80982"] [b]The Fat Lord[/b] Name: The Fat Lord (Tavern sign depicts a large man wearing a small crown slumping back in a chair and with bulging belly bursting through his buttoned shirt and trousers beside a table set with a feast) Description Exterior: The rich smell of food reaches you long before you see the inn. Meat, fish, bread, cheese, all mixed with a sweet aroma of beer waft through the air. A long half-timber building connects to a two story stone building. The half-timber half, a beige building with brown tiled roof, contrasts against its sister building of large grey stone and grey slated roof. Both have their own entrances lit by lamps, and the signage was clearly done by the same artist. The first sign depicts a large man wearing a small crown slumping back in a chair and with bulging belly bursting through his buttoned shirt and trousers beside a table set with a feast, while the second sign depicts the same man asleep in a luxurious bed comically creating a large lump under the covers with boots and a sword on the floor and a crown hanging on the bedpost. Note: Originally, the tavern and the inn were two separate but adjoining buildings. But success has compelled expansion, with the wall between the two being knocked out to join them. Description Interior: Iron candelabras provide a cheery glow to the tavern stuffed with tables, chairs and feasting patrons, mostly Halflings and the well-to do. The walls are completely covered with many portraits of various lords and ladies in golden frames. At the far end where the tavern meets the stone building, a huge stone arch reveals an immense fireplace and a bustling kitchen where the meals are being prepared, cooked, and assembled for delivery. Servers flow to and fro with meals, drinks, and orders. A door is set in the stone wall next to the arch, where some guests are seen entering or exiting. Proprietor: Malaric Fairfoot and his wife Ginelle run this establishment. Malaric is a stout and cheery man who humbly proclaims his good fortune to be paired with the younger, very attractive, and business savvy Ginelle. Malaric runs the day to day operations of both the inn and tavern, while Ginelle manages the kitchen (to avoid waste), orders supplies, and manages the books. While Malaric is a gregarious person who shows a genuine interest in his customers and their satisfaction, especially the regulars, it is Ginelle who has the excellent memory and business connections. She knows all the legitimate business folk within the region, what they sell, and what quality products they sell. Other details: The kitchen is the ground floor of the stone building, while the lodging rooms are on the second floor. The tavern does not have a basement; the basement of the stone building serves as the cellar and larder for the kitchen. The cooks can prepare just about any meal, for a price, so almost anyone can get as close to a home cooked meal he or she could ever expect without going home. The lodgings (unofficially called the “Dozing Lord”) offer four small but very comfortable private rooms, and four slightly larger and equally nearly comfortable semi-private rooms (two beds). The private rooms are accessed through the door beside the stone arch to the kitchen (inside the tavern), while the semi-private rooms are accessed through the front door of the stone building (outside the tavern). Upon examination of the paintings, several famous lords and ladies can be recognized – the others, Malaric will sheepishly admit, are possibly fictitious but he bought them because they looked nice or fit the space on the wall. Story Hook: 1) The craft guilds have noticed that their raw materials have been pilfered over the past few week, causing a shortage of crafted goods (weapons, armor, potions, glass and pottery, food, horseshoes, etc). An inside thief would be most likely if it were not so widespread. Resupply has not staunched the increasing losses. The local watch captain has requested assistance in discovering who is behind the thefts, and why. 2) Bandits have been an occasional occupational hazard in the surrounding countryside for years. But lately, their activities have increased and become more organized. Suddenly, the bandits entered the town one night and attacked, robbed, and murdered a few townsfolk. The local lord has requested your help in defeating or breaking up the bandits before they take over the town. 3) For generations, the local barrow mound has served as the final resting place for all residents of this town, regardless of which god they worshipped. However, a strange spirit has taken up residence at the barrow, forcing the clerics to find alternative burial sites. What evil befallen the burrow mound? [/QUOTE]
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