Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
1,001 Taverns and Inns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pdzoch" data-source="post: 6853406" data-attributes="member: 80982"><p><strong>The Deaf Goblin</strong></p><p></p><p>Name: The Deaf Goblin (The tavern sign depicts a crudely painted portrait of a goblin sticking his fingers in his ears)</p><p></p><p>Description Exterior: The half-timber exterior and thatch roof of this tavern is certainly well maintain, but perhaps not consistently maintained. Parts of the plaster has been repaired with clay, the painting is does not match where it has been touched up, an odd bit of wood is nailed here and there, and the thatch is made up of several different grasses. While the building looks sound and well maintained, it appears a bit cobbled together. Otherwise, everything is pristine and clean, even the dirt path looks like I was swept.</p><p>Description Interior: The tavern interior is simple and sparse. Only a handful of tables and chairs are available, but the place is meticulously clean. Two things catch you eye right away. First is the odd collection of crudely made, yet strangely appealing, craft art mounted about the tavern. The second, and more striking, is the goblin sweeping the floor.</p><p></p><p>Note: If anyone reacts adversely to seeing the goblin, the goblin will scamper away quickly towards the proprietor.</p><p></p><p>Proprietor: Quincy Fens took over this run down tavern years ago when he realized that he was a lousy bard. Quincy named the goblin Jibber-Jabber. They meet years ago during Quincy’s short lived adventuring days when Quincy’s group came upon a goblin band abusing Jibber-Jabber. The group took mercy on Jibber-Jabber and rescued him, then discovering that Jibber-Jabber was deaf. Quincy found a suitable companion who did not mind his horrible music. Eventually, Quincy taught Jibber-Jabber sign language, and it is how they communicate now. Quincy has a high charisma and a knack for dealing with monstrous humanoids. Half-orcs feel that Quincy genuinely understand them and does not condescend or patronize. </p><p></p><p>Other details: The Deaf Goblin only has two small common rooms, each hold five beds. But Jibber-Jabber cleans them daily. Luckily, Quincy is a better cook than he is a bard, but the menu for each meal is fixed, meaning that only a single menu choice is available for each meal. Quincy has not hired a full time cook to help yet. Through Jibber-Jabber, Quincy has a high chance of learning about any monstrous activities in the region.</p><p></p><p>Story Hook: 1) A monstrous tribe has migrated through this region for generations. However, this season, it appears that several competing tribes are passing through at the same time, and this could spell trouble for the locals. 2) A druidic circle within the region has noticed and unseasonable change in the weather and creatures unsuitable for the regions habitat have begun to appear. Whatever has caused this phenomenon must be powerful, and they need help in finding what or who is causing it. 3) Goblins have begun appearing in local towns and villages in the region. They are peaceful enough, though crude, making purchases and boosting the local economy. But their unexpected presence has still unnerved the community. Why have they come, and where did they get their money?</p></blockquote><p></p>
[QUOTE="pdzoch, post: 6853406, member: 80982"] [b]The Deaf Goblin[/b] Name: The Deaf Goblin (The tavern sign depicts a crudely painted portrait of a goblin sticking his fingers in his ears) Description Exterior: The half-timber exterior and thatch roof of this tavern is certainly well maintain, but perhaps not consistently maintained. Parts of the plaster has been repaired with clay, the painting is does not match where it has been touched up, an odd bit of wood is nailed here and there, and the thatch is made up of several different grasses. While the building looks sound and well maintained, it appears a bit cobbled together. Otherwise, everything is pristine and clean, even the dirt path looks like I was swept. Description Interior: The tavern interior is simple and sparse. Only a handful of tables and chairs are available, but the place is meticulously clean. Two things catch you eye right away. First is the odd collection of crudely made, yet strangely appealing, craft art mounted about the tavern. The second, and more striking, is the goblin sweeping the floor. Note: If anyone reacts adversely to seeing the goblin, the goblin will scamper away quickly towards the proprietor. Proprietor: Quincy Fens took over this run down tavern years ago when he realized that he was a lousy bard. Quincy named the goblin Jibber-Jabber. They meet years ago during Quincy’s short lived adventuring days when Quincy’s group came upon a goblin band abusing Jibber-Jabber. The group took mercy on Jibber-Jabber and rescued him, then discovering that Jibber-Jabber was deaf. Quincy found a suitable companion who did not mind his horrible music. Eventually, Quincy taught Jibber-Jabber sign language, and it is how they communicate now. Quincy has a high charisma and a knack for dealing with monstrous humanoids. Half-orcs feel that Quincy genuinely understand them and does not condescend or patronize. Other details: The Deaf Goblin only has two small common rooms, each hold five beds. But Jibber-Jabber cleans them daily. Luckily, Quincy is a better cook than he is a bard, but the menu for each meal is fixed, meaning that only a single menu choice is available for each meal. Quincy has not hired a full time cook to help yet. Through Jibber-Jabber, Quincy has a high chance of learning about any monstrous activities in the region. Story Hook: 1) A monstrous tribe has migrated through this region for generations. However, this season, it appears that several competing tribes are passing through at the same time, and this could spell trouble for the locals. 2) A druidic circle within the region has noticed and unseasonable change in the weather and creatures unsuitable for the regions habitat have begun to appear. Whatever has caused this phenomenon must be powerful, and they need help in finding what or who is causing it. 3) Goblins have begun appearing in local towns and villages in the region. They are peaceful enough, though crude, making purchases and boosting the local economy. But their unexpected presence has still unnerved the community. Why have they come, and where did they get their money? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
1,001 Taverns and Inns
Top