Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Publishing Business & Licensing
1.2 and VTT [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 8910239" data-attributes="member: 20741"><p>What will make all of this much easier to do is to get an exporter from <em>Dungeon Alchemist</em> (alternatively, an importer for blender) so that the 1,000s of 3d maps created for <em>Dungeon Alchemist </em>over the past 6 months or so can be easily converted to a format 3d Canvas (the add-on for Foundry VTT) can use. Right now? Nothing can actually make use of these 3d maps created in <em>DA</em> -- they are only "useful" for making 2d images captured from a point of view. As actual map making software, <em>DA</em> is inferior to <em>DungeonDraft</em> using FA assets.</p><p></p><p>What do those <em>Dungeon Alchemist 3d</em> maps look like? See for yourself <a href="https://ptb.discord.com/channels/802094386858819594/816337467208761416" target="_blank">here</a>.</p><p></p><p>But with one tool -- all of that changes on a dime.</p><p></p><p>[ATTACH=full]273315[/ATTACH]</p><p></p><p>That <strong><span style="color: rgb(251, 160, 38)">one simple file conversion tool </span></strong>will lead to both an expansion and ease of creation for 3d maps in Foundry by <em>several orders of magnitude</em>. It's just a piece of software that nobody has taken the time to bother to write. Yet. <strong><em>YET.</em></strong></p><p></p><p>But to hear WotC explain it, digital Dwarven Forge (or, better said, Terrain Tinker) scenes are "<strong><em>too good</em></strong>". Meaning, they want to be the sole purveyors of computerized eye candy for a scene. That they didn't invent. Ever. Same thing with .stl files used as tokens in a game. And god forbid you make that static token appear to move, or swing a sword - or fire a <s>magic missile</s> <em>arcane arrow</em>.</p><p></p><p>[MEDIA=youtube]d71GYiUD3uE[/MEDIA]</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 8910239, member: 20741"] What will make all of this much easier to do is to get an exporter from [I]Dungeon Alchemist[/I] (alternatively, an importer for blender) so that the 1,000s of 3d maps created for [I]Dungeon Alchemist [/I]over the past 6 months or so can be easily converted to a format 3d Canvas (the add-on for Foundry VTT) can use. Right now? Nothing can actually make use of these 3d maps created in [I]DA[/I] -- they are only "useful" for making 2d images captured from a point of view. As actual map making software, [I]DA[/I] is inferior to [I]DungeonDraft[/I] using FA assets. What do those [I]Dungeon Alchemist 3d[/I] maps look like? See for yourself [URL='https://ptb.discord.com/channels/802094386858819594/816337467208761416']here[/URL]. But with one tool -- all of that changes on a dime. [ATTACH type="full" alt="1674323507027.png"]273315[/ATTACH] That [B][COLOR=rgb(251, 160, 38)]one simple file conversion tool [/COLOR][/B]will lead to both an expansion and ease of creation for 3d maps in Foundry by [I]several orders of magnitude[/I]. It's just a piece of software that nobody has taken the time to bother to write. Yet. [B][I]YET.[/I][/B] But to hear WotC explain it, digital Dwarven Forge (or, better said, Terrain Tinker) scenes are "[B][I]too good[/I][/B]". Meaning, they want to be the sole purveyors of computerized eye candy for a scene. That they didn't invent. Ever. Same thing with .stl files used as tokens in a game. And god forbid you make that static token appear to move, or swing a sword - or fire a [S]magic missile[/S] [I]arcane arrow[/I]. [MEDIA=youtube]d71GYiUD3uE[/MEDIA] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Publishing Business & Licensing
1.2 and VTT [+]
Top