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1.2 and VTT [+]
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<blockquote data-quote="Mecheon" data-source="post: 8910680" data-attributes="member: 6801776"><p>Hardly? It appears relatively clear what they're doing. They're trying to limit the existing market and they're going after what is already out there. They're targetting an existing market and saying "Rather than compete, we're just shutting you down"</p><p></p><p>All this minutiae about 'is it a video game' is pointless because, if we want to be really technical (And if I want to mention a video I enjoy about the <a href="https://www.youtube.com/watch?v=uHQ4WCU1WQc" target="_blank">first video game and how hard it can be to define that</a>...), <strong>VTTs are video games</strong>. Every single VTT is technically just a specialised video game</p><p></p><p>1: VTTs exist. Except for this 3d one in development by WotC, but, we're talking about existing ones</p><p>2: They generate a video signal</p><p>3: They have interaction that alters the display. You drag your token around.</p><p>4: They are principally intended for entertainment. Needs some other stuff built for it, of course, but that's why you play them</p><p>5: They're playable solely through the visual display. Self explanitory.</p><p></p><p>Animations don't make it. Graphics don't make it. They're very deliberately going "If your VTT does more than the most basic, we're going after you"</p></blockquote><p></p>
[QUOTE="Mecheon, post: 8910680, member: 6801776"] Hardly? It appears relatively clear what they're doing. They're trying to limit the existing market and they're going after what is already out there. They're targetting an existing market and saying "Rather than compete, we're just shutting you down" All this minutiae about 'is it a video game' is pointless because, if we want to be really technical (And if I want to mention a video I enjoy about the [URL='https://www.youtube.com/watch?v=uHQ4WCU1WQc']first video game and how hard it can be to define that[/URL]...), [B]VTTs are video games[/B]. Every single VTT is technically just a specialised video game 1: VTTs exist. Except for this 3d one in development by WotC, but, we're talking about existing ones 2: They generate a video signal 3: They have interaction that alters the display. You drag your token around. 4: They are principally intended for entertainment. Needs some other stuff built for it, of course, but that's why you play them 5: They're playable solely through the visual display. Self explanitory. Animations don't make it. Graphics don't make it. They're very deliberately going "If your VTT does more than the most basic, we're going after you" [/QUOTE]
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