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1/2 Orc - A new page for an old race
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<blockquote data-quote="redrover" data-source="post: 4389348" data-attributes="member: 70799"><p>The following is based on concepts and material by Arcady. This post sets up a structure like the PH descriptions and converts existing racial powers from the MM into PC (Player Character) format. </p><p> Aside from the powers, crunchy additions to the original discussion are <u>underlined.</u> </p><p> </p><p> The word <em>fighter </em>followed by the word <em>barbarian </em>in brackets means that “barbarian” swaps in for “fighter” as soon as we get an official barbarian.</p><p> </p><p> <strong>Half-Orc</strong></p><p> </p><p> <strong><em><u>Cunning heroes who combine </u></em></strong></p><p> <strong><em><u>the best features of humans and orcs.</u></em></strong></p><p> </p><p> <strong>RACIAL TRAITS</strong></p><p> <strong><u>Average Height: </u></strong><u>5’8”-6’2”</u></p><p> <strong><u>Average Weight:</u></strong><u> 190-250 lb.</u></p><p> </p><p> <strong>Ability Scores:</strong> +2 Strength, +2 Wisdom</p><p> <strong>Size: </strong>Medium</p><p> <strong>Speed: </strong>6 squares <u>(8 in a charge)</u></p><p> <strong>Vision:</strong> Low-light</p><p> </p><p> <strong>Languages:</strong> Human, <u>Giant</u> </p><p> <strong>Skill Bonuses: </strong>Insight +2, Intimidate +2 </p><p> <strong>Bonus Encounter Power: </strong>You gain a bonus </p><p> orc or half-orc encounter power at 1st level. You must meet the power’s requirements.</p><p> <strong><u>Cunning Leader</u></strong><u>: If you choose the Warlord class, you may use your Wisdom bonus instead of your Intelligence bonus for Warlord powers and feats.</u></p><p> <strong>Dual Heritage:</strong> You can take feats that have human, orc or half-orc as a prerequisite. You can take Orc powers, as long as you meet any other requirements.</p><p> <strong>Group Tenacity:</strong> You grant allies within 10 squares a +1 racial bonus to Intimidate checks.</p><p> </p><p> Descended from orcs and humans, half-orcs are cunning survivors in which the most striking features of orcs and humans often appear.</p><p> </p><p> Play a half-orc if you want…</p><p> </p><p> </p><ul> <li data-xf-list-type="ul">To be a wily and tenacious survivor.</li> <li data-xf-list-type="ul">To be a cunning hero equally at home in two different cultures.</li> <li data-xf-list-type="ul">To be a member of a race that favors the fighter [barbarian], cleric, and warlord classes.</li> </ul><p> </p><p> <strong>PHYSICAL QUALITIES [circa 170-200 wrds]</strong></p><p> </p><p> </p><p> <strong>PLAYING A HALF ORC [circa 400-450 wrds]</strong></p><p> </p><p> <strong>Half Orc Characteristics: </strong>Aggressive, ambitious, courageous, cunning, ferocious, resourceful, savage, scheming, tenacious, truculent, turbulent, wily.</p><p> </p><p> <strong><span style="color: #00ccff">Half-Orc Male Names: </span></strong><span style="color: #00ccff">Dench, Feng, Gell, Henk, Holg, Imsh, Keth, Krusk, Ront, Shump, Thokk.</span></p><p> </p><p> <strong><span style="color: #00ccff">Half- Orc Female Names:</span></strong><span style="color: #00ccff"> Baggi, Emen, Engong, Myev, Neega, Ovak, Ownka, Shautha, Vola, Volen.</span></p><p> </p><p> <span style="color: #00ccff">(<em>Note:</em> Names picked up from 3.5e PH)</span></p><p> </p><p> <strong>HALF-ORC ADVENTURERS </strong></p><p> Three sample half-orc adventures are described below:</p><p> <strong>[Fighter] circa 80-90 wrds</strong></p><p> </p><p> <strong>[Cleric] circa 80-90 wrds</strong></p><p> </p><p> <strong>[Warlord] circa 80-90 wrds</strong></p><p> </p><p> </p><p> </p><p> <strong>ORC and HALF-ORC RACIAL POWERS</strong></p><p> The following powers have the orc or half-orc race as a prerequisite.</p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span> <span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Warrior’s Surge (Orc) </strong><strong> Orc Attack 1</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Healing</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Standard Action Melee </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> You must be must be bloodied.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One creature</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Strength vs. AC</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">1[W] + Strength modifier damage, and you can use a healing surge.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Orc Brute, MM p.203.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Killer’s Eye (Orc) </strong><strong>Orc Attack 1</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Martial</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Standard Action Ranged </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> You are within 5 squares of your target.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One creature</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Dexterity vs. AC; you ignore cover and concealment (but not total concealment)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">1[W] + Dexterity modifier damage.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Orc Raider, MM p203. <em>Note:</em> The Shadow Assassin class has an identically-named power with a different effect. The above power is the orc racial power from MM p.203.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Ferocity (Orc) </strong><strong>Orc Attack 1</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Martial Weapon</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Immediate Interrupt Melee </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Trigger:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> You are reduced to 0 hit points.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One creature.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Strength vs. AC in a melee basic attack</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> 1[W] + Strength modifier as you fall. </span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Eye of Gruumsh, MM p204. <em>Note:</em> Death Strike has been renamed Ferocity here, on the principal that a given game effect should have one name when possible. Ferocity is the minotaur name, see MM p190, and the orc Chieftain power Inspire Ferocity is consistent with this change as well.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Swift Arm of Destruction (Orc) </strong><strong>Leader Utility 2</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Healing</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Standard Action Ranged </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">5</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">One ally in range</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Effect: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">The ally makes a free melee attack<strong>.</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">The ally may spend a <em>healing</em> surge and regains additional hit points equal to your Wisdom bonus.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Miss:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> The ally regains hit points equal to your Wisdom bonus.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Special:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> This power is rechargeable: [5], [6].*</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Eye of Gruumsh. It is listed as a “Leader” utility since it would be accessible to both clerics and warlords. </span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><em>Note:</em></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">A possible alternate configuration is the cleric/warlord-based “2 uses per encounter/1 per round” with 3 uses at 16th level.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Chaos Hammer (Orc) </strong><strong>Cleric Attack 3</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Daily + Divine, Force</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Standard Action Area </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">burst 1 within 10 squares </span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">You must be a cleric of Gruumsh.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Each creature within the burst</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Wisdom vs. Reflex</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">2d6 + 3 force damage, and the target is knocked prone</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Miss:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Half damage, and the target is not knocked prone.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on Eye of Gruumsh; obviously useful only to a cleric This might also be configured as a Divine <u>feat.</u>)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Battle</strong><strong> Fury (Half-Orc) </strong><strong>Half-Orc Attack 3</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Martial Weapon</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Immediate Interrupt Melee </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">You must be a fighter [barbarian].</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Trigger:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> When you are first bloodied.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One creature.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Strength + 4 vs. AC as a melee basic attack</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> 1[W] + Strength modifier damage, and an extra 1d6 damage.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Human Berserker, MM p163. <em>Note:</em> This encounter power gives the player no choice. As the triggering event can occur only once per encounter; you take it when it occurs.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Eye of Wrath (Orc) </strong><strong>Leader Attack 5</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Daily + Fear</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Minor Action Ranged </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">5</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> You must be a Leader.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Effect:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> For the rest of the encounter, you can use the Eye of Wrath at-will power.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One creature <u>not already subject to this power.</u></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Wisdom vs. Will</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">The target takes a –4 penalty to AC (save ends).</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong><u>Special:</u></strong><u> You cannot target the same creature more than once per round with this power.</u></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Eye of Gruumsh. <em>Note:</em> The underlined additions were added to the player version of the power for play balance and clarification. This might be either a cleric or warlord ability, so I left it as a Leader special.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">As written, I think this is unbalanced. One use of the Eye per round may be OK. The ability to look, close, and strike seems to be the core idea. But 3 minor actions per round in support of an adventuring <em>party?</em> Comments?)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Wound Retaliation </strong><strong> Orc Attack 7</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Martial Weapon</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Immediate Interrupt Melee </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Your Dexterity is 15 or higher</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Trigger:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> You suffer a melee hit.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> The attacking creature.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Strength vs. AC, as a melee basic attack</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">1[W] + Strength modifier</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Bloodrager, MM p.204.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Blood for Blood (Orc) </strong><strong>Orc Attack 7</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + </strong><strong>Healing</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Standard Action Melee </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">weapon</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> One bloodied creature</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Attack:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Strength vs. AC</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Hit: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">1[W] +<em> twice</em> Strength modifier damage and you gain a healing surge.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on the Bloodrager. <em>Note:</em> An alternate configuration would be 2[W] + Strength modifier. This would be more consistent with other PC powers.)</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Inspire Ferocity (Orc) </strong><strong> Leader Attack 7</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Encounter + Martial Weapon</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Immediate Interrupt Ranged </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">10</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Requirement: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">You are a Leader.</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Trigger:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> An ally within range drops to 0 hit points</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Target:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> That ally</span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Effect: </strong></span></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">That ally makes a melee basic attack against any enemy in reach. </span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 12px"><strong>Special:</strong></span></span><span style="font-family: 'Arial'"><span style="font-size: 12px"> Recharge: 5, 6</span></span><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span> <span style="font-family: 'Arial'"><span style="font-size: 12px">(Based on Chieftain MM p.204. <em>Note:</em>A possible alternate configuration is the cleric/warlord-based “2 uses per encounter/1 per round” with 3 uses at 16th level.)</span></span><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span> </p><p></p><p><span style="font-size: 12px"> Comments on any of the above?</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><em> Still needed:</em> Paragon and Epic Orc powers, racial feats, various text.</span></p></blockquote><p></p>
[QUOTE="redrover, post: 4389348, member: 70799"] The following is based on concepts and material by Arcady. This post sets up a structure like the PH descriptions and converts existing racial powers from the MM into PC (Player Character) format. Aside from the powers, crunchy additions to the original discussion are [U]underlined.[/U] The word [I]fighter [/I]followed by the word [I]barbarian [/I]in brackets means that “barbarian” swaps in for “fighter” as soon as we get an official barbarian. [B]Half-Orc[/B] [B][I][U]Cunning heroes who combine [/U][/I][/B] [B][I][U]the best features of humans and orcs.[/U][/I][/B] [B]RACIAL TRAITS[/B] [B][U]Average Height: [/U][/B][U]5’8”-6’2”[/U] [B][U]Average Weight:[/U][/B][U] 190-250 lb.[/U] [B]Ability Scores:[/B] +2 Strength, +2 Wisdom [B]Size: [/B]Medium [B]Speed: [/B]6 squares [U](8 in a charge)[/U] [B]Vision:[/B] Low-light [B]Languages:[/B] Human, [U]Giant[/U] [B]Skill Bonuses: [/B]Insight +2, Intimidate +2 [B]Bonus Encounter Power: [/B]You gain a bonus orc or half-orc encounter power at 1st level. You must meet the power’s requirements. [B][U]Cunning Leader[/U][/B][U]: If you choose the Warlord class, you may use your Wisdom bonus instead of your Intelligence bonus for Warlord powers and feats.[/U] [B]Dual Heritage:[/B] You can take feats that have human, orc or half-orc as a prerequisite. You can take Orc powers, as long as you meet any other requirements. [B]Group Tenacity:[/B] You grant allies within 10 squares a +1 racial bonus to Intimidate checks. Descended from orcs and humans, half-orcs are cunning survivors in which the most striking features of orcs and humans often appear. Play a half-orc if you want… [LIST] [*]To be a wily and tenacious survivor. [*]To be a cunning hero equally at home in two different cultures. [*]To be a member of a race that favors the fighter [barbarian], cleric, and warlord classes. [/LIST] [B]PHYSICAL QUALITIES [circa 170-200 wrds][/B] [B]PLAYING A HALF ORC [circa 400-450 wrds][/B] [B]Half Orc Characteristics: [/B]Aggressive, ambitious, courageous, cunning, ferocious, resourceful, savage, scheming, tenacious, truculent, turbulent, wily. [B][COLOR=#00ccff]Half-Orc Male Names: [/COLOR][/B][COLOR=#00ccff]Dench, Feng, Gell, Henk, Holg, Imsh, Keth, Krusk, Ront, Shump, Thokk.[/COLOR] [B][COLOR=#00ccff]Half- Orc Female Names:[/COLOR][/B][COLOR=#00ccff] Baggi, Emen, Engong, Myev, Neega, Ovak, Ownka, Shautha, Vola, Volen.[/COLOR] [COLOR=#00ccff]([I]Note:[/I] Names picked up from 3.5e PH)[/COLOR] [B]HALF-ORC ADVENTURERS [/B] Three sample half-orc adventures are described below: [B][Fighter] circa 80-90 wrds[/B] [B][Cleric] circa 80-90 wrds[/B] [B][Warlord] circa 80-90 wrds[/B] [B]ORC and HALF-ORC RACIAL POWERS[/B] The following powers have the orc or half-orc race as a prerequisite. [FONT=Arial] [/FONT] [FONT=Arial][SIZE=3][B]Warrior’s Surge (Orc) [/B][B] Orc Attack 1[/B] [B]Encounter + Healing[/B] [B]Standard Action Melee [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] You must be must be bloodied.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One creature[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Strength vs. AC[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]1[W] + Strength modifier damage, and you can use a healing surge.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Orc Brute, MM p.203.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Killer’s Eye (Orc) [/B][B]Orc Attack 1[/B] [B]Encounter + Martial[/B] [B]Standard Action Ranged [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] You are within 5 squares of your target.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One creature[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Dexterity vs. AC; you ignore cover and concealment (but not total concealment)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]1[W] + Dexterity modifier damage.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Orc Raider, MM p203. [I]Note:[/I] The Shadow Assassin class has an identically-named power with a different effect. The above power is the orc racial power from MM p.203.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Ferocity (Orc) [/B][B]Orc Attack 1[/B] [B]Encounter + Martial Weapon[/B] [B]Immediate Interrupt Melee [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Trigger:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] You are reduced to 0 hit points.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One creature.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Strength vs. AC in a melee basic attack[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] 1[W] + Strength modifier as you fall. [/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Eye of Gruumsh, MM p204. [I]Note:[/I] Death Strike has been renamed Ferocity here, on the principal that a given game effect should have one name when possible. Ferocity is the minotaur name, see MM p190, and the orc Chieftain power Inspire Ferocity is consistent with this change as well.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Swift Arm of Destruction (Orc) [/B][B]Leader Utility 2[/B] [B]Encounter + Healing[/B] [B]Standard Action Ranged [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]5[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]One ally in range[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Effect: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]The ally makes a free melee attack[B].[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]The ally may spend a [I]healing[/I] surge and regains additional hit points equal to your Wisdom bonus.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Miss:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] The ally regains hit points equal to your Wisdom bonus.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Special:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] This power is rechargeable: [5], [6].*[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Eye of Gruumsh. It is listed as a “Leader” utility since it would be accessible to both clerics and warlords. [/SIZE][/FONT][FONT=Arial][SIZE=3] [I]Note:[/I][/SIZE][/FONT] [FONT=Arial][SIZE=3]A possible alternate configuration is the cleric/warlord-based “2 uses per encounter/1 per round” with 3 uses at 16th level.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Chaos Hammer (Orc) [/B][B]Cleric Attack 3[/B] [B]Daily + Divine, Force[/B] [B]Standard Action Area [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]burst 1 within 10 squares [/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]You must be a cleric of Gruumsh.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Each creature within the burst[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Wisdom vs. Reflex[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]2d6 + 3 force damage, and the target is knocked prone[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Miss:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Half damage, and the target is not knocked prone.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on Eye of Gruumsh; obviously useful only to a cleric This might also be configured as a Divine [U]feat.[/U])[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Battle[/B][B] Fury (Half-Orc) [/B][B]Half-Orc Attack 3[/B] [B]Encounter + Martial Weapon[/B] [B]Immediate Interrupt Melee [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]You must be a fighter [barbarian].[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Trigger:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] When you are first bloodied.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One creature.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Strength + 4 vs. AC as a melee basic attack[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] 1[W] + Strength modifier damage, and an extra 1d6 damage.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Human Berserker, MM p163. [I]Note:[/I] This encounter power gives the player no choice. As the triggering event can occur only once per encounter; you take it when it occurs.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Eye of Wrath (Orc) [/B][B]Leader Attack 5[/B] [B]Daily + Fear[/B] [B]Minor Action Ranged [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]5[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] You must be a Leader.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Effect:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] For the rest of the encounter, you can use the Eye of Wrath at-will power.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One creature [U]not already subject to this power.[/U][/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Wisdom vs. Will[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]The target takes a –4 penalty to AC (save ends).[/SIZE][/FONT][FONT=Arial][SIZE=3] [B][U]Special:[/U][/B][U] You cannot target the same creature more than once per round with this power.[/U] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Eye of Gruumsh. [I]Note:[/I] The underlined additions were added to the player version of the power for play balance and clarification. This might be either a cleric or warlord ability, so I left it as a Leader special.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3]As written, I think this is unbalanced. One use of the Eye per round may be OK. The ability to look, close, and strike seems to be the core idea. But 3 minor actions per round in support of an adventuring [I]party?[/I] Comments?)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Wound Retaliation [/B][B] Orc Attack 7[/B] [B]Encounter + Martial Weapon[/B] [B]Immediate Interrupt Melee [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Your Dexterity is 15 or higher[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Trigger:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] You suffer a melee hit.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] The attacking creature.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Strength vs. AC, as a melee basic attack[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]1[W] + Strength modifier[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Bloodrager, MM p.204.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Blood for Blood (Orc) [/B][B]Orc Attack 7[/B] [B]Encounter + [/B][B]Healing[/B] [B]Standard Action Melee [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]weapon[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] One bloodied creature[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Attack:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Strength vs. AC[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Hit: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]1[W] +[I] twice[/I] Strength modifier damage and you gain a healing surge.[/SIZE][/FONT][FONT=Arial][SIZE=3] [/SIZE][/FONT] [FONT=Arial][SIZE=3](Based on the Bloodrager. [I]Note:[/I] An alternate configuration would be 2[W] + Strength modifier. This would be more consistent with other PC powers.)[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Inspire Ferocity (Orc) [/B][B] Leader Attack 7[/B] [B]Encounter + Martial Weapon[/B] [B]Immediate Interrupt Ranged [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]10[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Requirement: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]You are a Leader.[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Trigger:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] An ally within range drops to 0 hit points[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Target:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] That ally[/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Effect: [/B][/SIZE][/FONT] [FONT=Arial][SIZE=3]That ally makes a melee basic attack against any enemy in reach. [/SIZE][/FONT][FONT=Arial][SIZE=3] [B]Special:[/B][/SIZE][/FONT][FONT=Arial][SIZE=3] Recharge: 5, 6[/SIZE][/FONT][SIZE=3] [/SIZE] [FONT=Arial][SIZE=3](Based on Chieftain MM p.204. [I]Note:[/I]A possible alternate configuration is the cleric/warlord-based “2 uses per encounter/1 per round” with 3 uses at 16th level.)[/SIZE][/FONT][SIZE=3] [/SIZE] [SIZE=3] Comments on any of the above? [I] Still needed:[/I] Paragon and Epic Orc powers, racial feats, various text.[/SIZE] [/QUOTE]
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