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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
1/2 Orcs in 4E (Rich Baker scoop)
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<blockquote data-quote="SPECTRE666" data-source="post: 3978867" data-attributes="member: 55449"><p><a href="http://forums.gleemax.com/showpost.php?p=14765059&postcount=2101" target="_blank">http://forums.gleemax.com/showpost.php?p=14765059&postcount=2101</a></p><p></p><p>[sblock=Rich Baker]Well, they're not in the Player's Handbook. I'd hope to have them available on DDi pretty soon after the PH hits, though, since players out there with half-orc characters are going to want to be able to convert or re-create their character concept, as the case may be.</p><p></p><p>Half-orcs are a bit tricky, because they imply a very ugly backstory that we frankly don't want to dwell on very much. I think it's possible to posit a better backstory, like "long ago a god of evil mixed the races of orcs and humans, and to this day atavistic throwbacks are born to each from time to time." We'll see where we get to on that score when we get serious about updating the half-orc. So far we've just had other fish to fry first.</p><p></p><p>Oh, and regardless of what core D&D does with half-orcs, they've got to be in the Realms at least as a NPC race (or "playable monster" race); they've been in Faerun in 3e and earlier editions, and we wouldn't retcon them out of existence. </p><p></p><p></p><p></p><p>Quote:</p><p>Originally Posted by kave99 </p><p>so we know whats up with gnomes and drow, Rich whats the status for 1/2 orc's in 4th ed, it's all kind of vague so far. thank you in advance </p><p></p><p>__________________</p><p>Rich Baker</p><p>Senior Designer</p><p>Roleplaying R&D</p><p>Wizards of the Coast, Inc.[/sblock]</p></blockquote><p></p>
[QUOTE="SPECTRE666, post: 3978867, member: 55449"] [url]http://forums.gleemax.com/showpost.php?p=14765059&postcount=2101[/url] [sblock=Rich Baker]Well, they're not in the Player's Handbook. I'd hope to have them available on DDi pretty soon after the PH hits, though, since players out there with half-orc characters are going to want to be able to convert or re-create their character concept, as the case may be. Half-orcs are a bit tricky, because they imply a very ugly backstory that we frankly don't want to dwell on very much. I think it's possible to posit a better backstory, like "long ago a god of evil mixed the races of orcs and humans, and to this day atavistic throwbacks are born to each from time to time." We'll see where we get to on that score when we get serious about updating the half-orc. So far we've just had other fish to fry first. Oh, and regardless of what core D&D does with half-orcs, they've got to be in the Realms at least as a NPC race (or "playable monster" race); they've been in Faerun in 3e and earlier editions, and we wouldn't retcon them out of existence. Quote: Originally Posted by kave99 so we know whats up with gnomes and drow, Rich whats the status for 1/2 orc's in 4th ed, it's all kind of vague so far. thank you in advance __________________ Rich Baker Senior Designer Roleplaying R&D Wizards of the Coast, Inc.[/sblock] [/QUOTE]
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