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D&D Older Editions, OSR, & D&D Variants
1/2 Orcs in 4E (Rich Baker scoop)
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<blockquote data-quote="ZombieRoboNinja" data-source="post: 3980312" data-attributes="member: 54843"><p>Jesus, people are going overboard complaining about "PC police" here.</p><p></p><p>Imagine you're at the table with the 4e design team. You've just decided to add in Dragonborn, because dragonoid PC classes are really popular and deserve to be done right.</p><p></p><p>Now, what are the attractive aspects of half-orcs?</p><p>1. They're big, tough badasses.</p><p>2. They're permanent outsiders, caught between two worlds.</p><p></p><p>Well, #1 just got taken over by dragonborn, and #2 is shared with half-elves. So what part of #2 makes half-orcs "special"?</p><p></p><p>2a. They're not accepted because they're more savage and stupid than most humans.</p><p>2b. They're not accepted because orcs are basically ravening humanoid beasts, little better than wild animals.</p><p></p><p>2b leads us right back to rape or a sort of near-bestiality as backstory, which everyone here seems to agree isn't desirable. Which leaves us with 2a. So the question isn't really just how they can change the half-orc archetype to avoid rape; it's what's left when they do so. Do we really need a core race that's basically "half-elves, but dumber and uglier"?</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 3980312, member: 54843"] Jesus, people are going overboard complaining about "PC police" here. Imagine you're at the table with the 4e design team. You've just decided to add in Dragonborn, because dragonoid PC classes are really popular and deserve to be done right. Now, what are the attractive aspects of half-orcs? 1. They're big, tough badasses. 2. They're permanent outsiders, caught between two worlds. Well, #1 just got taken over by dragonborn, and #2 is shared with half-elves. So what part of #2 makes half-orcs "special"? 2a. They're not accepted because they're more savage and stupid than most humans. 2b. They're not accepted because orcs are basically ravening humanoid beasts, little better than wild animals. 2b leads us right back to rape or a sort of near-bestiality as backstory, which everyone here seems to agree isn't desirable. Which leaves us with 2a. So the question isn't really just how they can change the half-orc archetype to avoid rape; it's what's left when they do so. Do we really need a core race that's basically "half-elves, but dumber and uglier"? [/QUOTE]
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