Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
1-3 Encounters per Adventuring Day
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7962063" data-attributes="member: 6795602"><p>Apologies - I missed that one line discussing concentration spells right after you presented the general case right before it. I did discuss the general case though - but if you want to talk specifically concentration spells I'm game.</p><p></p><p></p><p></p><p>Not fair in quoting yourself in a subsequent post when you've not given someone else a chance to respond to that post yet.</p><p></p><p></p><p></p><p>You must take a wizard relative to a fighter in a 6 encounter day and compare that with a wizard relative to a fighter in a single encounter day. You seem to be saying a wizard does more per round in a single encounter day than a wizard in a 6 encounter day - which while true isn't a useful point by itself.</p><p></p><p>Instead you should be considering the impact the wizard is having on the single encounter day and compare that with the impact the wizard is having on the 6 encounter day. Impact is not measured by looking at their actions alone but also at what heir allies and their opponents are able to do. So the question is: how do we measure impact. So far you've disagreed with any method I've suggested - but while not perfect I'm finding my measurement methods for impact far superior to your ideas around it.</p><p></p><p>I think that's really where we need to begin. How should we be measuring impact. </p><p></p><p>As a simple example: consider the impact of doing 10 DPR against an enemy with 100 hp. Now consider the relative impact of doing 20 DPR against an enemy with 200 hp. I would say both characters have the same impact on the fight at hand. However, throw in an ally that does 500 DPR in the first fight and one that does 20 DPR in the second fight. I would now say the first Character has less impact than the 2nd. </p><p></p><p>So then impact IMO is a function related to your own actions, ally actions and enemy actions. Any measure that isn't accounting or comparing for all 3 will be fatally flawed.</p><p></p><p>So how do you propose we measure impact?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7962063, member: 6795602"] Apologies - I missed that one line discussing concentration spells right after you presented the general case right before it. I did discuss the general case though - but if you want to talk specifically concentration spells I'm game. Not fair in quoting yourself in a subsequent post when you've not given someone else a chance to respond to that post yet. You must take a wizard relative to a fighter in a 6 encounter day and compare that with a wizard relative to a fighter in a single encounter day. You seem to be saying a wizard does more per round in a single encounter day than a wizard in a 6 encounter day - which while true isn't a useful point by itself. Instead you should be considering the impact the wizard is having on the single encounter day and compare that with the impact the wizard is having on the 6 encounter day. Impact is not measured by looking at their actions alone but also at what heir allies and their opponents are able to do. So the question is: how do we measure impact. So far you've disagreed with any method I've suggested - but while not perfect I'm finding my measurement methods for impact far superior to your ideas around it. I think that's really where we need to begin. How should we be measuring impact. As a simple example: consider the impact of doing 10 DPR against an enemy with 100 hp. Now consider the relative impact of doing 20 DPR against an enemy with 200 hp. I would say both characters have the same impact on the fight at hand. However, throw in an ally that does 500 DPR in the first fight and one that does 20 DPR in the second fight. I would now say the first Character has less impact than the 2nd. So then impact IMO is a function related to your own actions, ally actions and enemy actions. Any measure that isn't accounting or comparing for all 3 will be fatally flawed. So how do you propose we measure impact? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
1-3 Encounters per Adventuring Day
Top