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<blockquote data-quote="Umbran" data-source="post: 98736" data-attributes="member: 177"><p>Water under the bridge - you really shouldn't allow players to wheedle you into giving high stats, no matter how "balanced" the method seems at the time. </p><p></p><p>As you can see, there are reasons why the books suggest you not allow PCs with stats under 3. However, if you don't want to follow that suggestion...</p><p></p><p>I don't think people should hate this guy - that implies that something about the character's personality impresses them. Nor does he need to have severe mental problems, or be nigh comatose. As far as the universe is concerned, he is an object, rather than a person.</p><p></p><p>People won't ignore him in combat - he is a potentially dangerous object. However, in any inter-personal situation, the guy is furniture. Particularly ugly and uncomfortable furniture - the ancient armchair with the funky smell in it from the frat party that should have been thrown out years ago, but you've never bothered.</p><p></p><p>Here's a big one - this guy is an object, and people generally don't have compassion for an object. As far as people are concerned, the guy has no value as a person. They don't treat him as if he has feelings because he has no ability to express those feelings. To heck with tavern wenches and shop owners ignoring him - you could torture this man and the local cleric wouldn't care. If he's in trouble with the law, nobody will care, or speak on his behalf. The headsman won't bother to sharpen his axe. People will care more about how well a dirty kobold is treated than about this guy.</p></blockquote><p></p>
[QUOTE="Umbran, post: 98736, member: 177"] Water under the bridge - you really shouldn't allow players to wheedle you into giving high stats, no matter how "balanced" the method seems at the time. As you can see, there are reasons why the books suggest you not allow PCs with stats under 3. However, if you don't want to follow that suggestion... I don't think people should hate this guy - that implies that something about the character's personality impresses them. Nor does he need to have severe mental problems, or be nigh comatose. As far as the universe is concerned, he is an object, rather than a person. People won't ignore him in combat - he is a potentially dangerous object. However, in any inter-personal situation, the guy is furniture. Particularly ugly and uncomfortable furniture - the ancient armchair with the funky smell in it from the frat party that should have been thrown out years ago, but you've never bothered. Here's a big one - this guy is an object, and people generally don't have compassion for an object. As far as people are concerned, the guy has no value as a person. They don't treat him as if he has feelings because he has no ability to express those feelings. To heck with tavern wenches and shop owners ignoring him - you could torture this man and the local cleric wouldn't care. If he's in trouble with the law, nobody will care, or speak on his behalf. The headsman won't bother to sharpen his axe. People will care more about how well a dirty kobold is treated than about this guy. [/QUOTE]
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