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<blockquote data-quote="Faolyn" data-source="post: 8640314" data-attributes="member: 6915329"><p>Wait, it was supposed to be max hp at 1st level x 4, so the first-level fighter in your example would actually have 42 hp, not 12. So if you're using the x4 method, then reducing the damage to such a small amount would make combat last nearly as long as it currently does.</p><p></p><p><em>If </em>you keep it as max hp at level one, I'd still have weapons do a bit more damage. maybe d4 and d6 do 1 point, d8 and d10 damage do 2 points, and d12 and 2d6 do 3 or 4 points. Because as you have it, it kind of makes the weapons boring. You may want to look at the way Cypher system does it. Light weapons do 2 damage but get +1 to hit, medium weapons do 4, and heavy weapons do 6 damage but always need two hands.</p><p></p><p>I assume that this would also affect magic and sneak attacks, and a <em>fireball</em> would do 8 damage at base.</p><p></p><p>I'm kind of sad that the thread was so old because I can't reply to the guy who says it would one-shot wizards at higher level and say "have fewer toe-to-toe combats with this method."</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8640314, member: 6915329"] Wait, it was supposed to be max hp at 1st level x 4, so the first-level fighter in your example would actually have 42 hp, not 12. So if you're using the x4 method, then reducing the damage to such a small amount would make combat last nearly as long as it currently does. [I]If [/I]you keep it as max hp at level one, I'd still have weapons do a bit more damage. maybe d4 and d6 do 1 point, d8 and d10 damage do 2 points, and d12 and 2d6 do 3 or 4 points. Because as you have it, it kind of makes the weapons boring. You may want to look at the way Cypher system does it. Light weapons do 2 damage but get +1 to hit, medium weapons do 4, and heavy weapons do 6 damage but always need two hands. I assume that this would also affect magic and sneak attacks, and a [I]fireball[/I] would do 8 damage at base. I'm kind of sad that the thread was so old because I can't reply to the guy who says it would one-shot wizards at higher level and say "have fewer toe-to-toe combats with this method." [/QUOTE]
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