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+1 LA for humans & other core races
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<blockquote data-quote="Verequus" data-source="post: 2110497" data-attributes="member: 9135"><p>We are comparing the "second" level here - assume a bunch of half-orc fighters, which are given the choice of several packages, which increase their CR - they already have a hit dice, skill points, two feats, etc.</p><p></p><p></p><p> </p><p> My pleasure.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p> </p><p> +0.025.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> It is quite simple - there are many, many more types which this DR doesn't protect than it does protect. How many fighters don't use swords? Also it is only 1 point of damage - not really effective, considering that against someone with a strength bonus will never fail to do damage. But how about changing the DR type to "-"? This results in +0.2 CR per point.</p><p> </p><p></p><p> </p><p> Like I've already stated, you have to use all of the abilities to achieve a +1 CR, so if you use my suggestion, then you need only up something else.</p><p> </p><p></p><p> </p><p> I would rule, that Toughness gives 1hp/level, otherwise it is too weak. Maybe Strong Roots could function the same, but backwards?</p><p> </p><p></p><p></p><p>I would use a higher DR rating. The warforged has, AFAIK, also a DR, so it wouldn't be that unusual.</p></blockquote><p></p>
[QUOTE="Verequus, post: 2110497, member: 9135"] We are comparing the "second" level here - assume a bunch of half-orc fighters, which are given the choice of several packages, which increase their CR - they already have a hit dice, skill points, two feats, etc. My pleasure.:) +0.025.;) It is quite simple - there are many, many more types which this DR doesn't protect than it does protect. How many fighters don't use swords? Also it is only 1 point of damage - not really effective, considering that against someone with a strength bonus will never fail to do damage. But how about changing the DR type to "-"? This results in +0.2 CR per point. Like I've already stated, you have to use all of the abilities to achieve a +1 CR, so if you use my suggestion, then you need only up something else. I would rule, that Toughness gives 1hp/level, otherwise it is too weak. Maybe Strong Roots could function the same, but backwards? I would use a higher DR rating. The warforged has, AFAIK, also a DR, so it wouldn't be that unusual. [/QUOTE]
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