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General Tabletop Discussion
*Pathfinder & Starfinder
+1/level instead of +½ level?
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<blockquote data-quote="CovertOps" data-source="post: 5060875" data-attributes="member: 65152"><p>I did a whole long post about scaling and NAD's here: <a href="http://www.enworld.org/forum/d-d-4th-edition-rules/267173-non-ac-defenses-4.html#post4981401" target="_blank">http://www.enworld.org/forum/d-d-4th-edition-rules/267173-non-ac-defenses-4.html#post4981401</a> which may have some useful information for you.</p><p></p><p>I'm at the point where I want my house rules to integrate with character builder. I am currently using the "Intrinsic" option and have a house rule to replace Expertise type feats. I think it's a lot easier if I just outlaw the Expertise feats and lower monster defenses by the house rule amount based on party level instead of giving them a bonus to attacks. To address the grind issue I am going to start reducing creature HPs by some % and increase their damage by the inverse (half HPs would be double damage) amount. Somewhere between 20-40% I'm thinking.</p><p></p><p>Example @ 30%: = 70/100</p><p>HP 100 * 70 / 100 = 70</p><p>Damage </p><p>2d10 = 11 average * 100/70 = 15.7 so 3d10 = 16.5</p><p>+ 5 * 100/70 = 7.1 (7)</p><p></p><p>I've tried a few other ideas, but they seem to slow things down more than help out. My major problem has been how long combats last and I think this change is going to be the best one I can do for my table as it's low maintenance for me (an extra minute per creature with adventure tools maybe before a combat?) and basically nothing but a campaign file for the PCs that outlaws some feats.</p><p></p><p>My question becomes....What is the goal you are trying to achieve?</p></blockquote><p></p>
[QUOTE="CovertOps, post: 5060875, member: 65152"] I did a whole long post about scaling and NAD's here: [url]http://www.enworld.org/forum/d-d-4th-edition-rules/267173-non-ac-defenses-4.html#post4981401[/url] which may have some useful information for you. I'm at the point where I want my house rules to integrate with character builder. I am currently using the "Intrinsic" option and have a house rule to replace Expertise type feats. I think it's a lot easier if I just outlaw the Expertise feats and lower monster defenses by the house rule amount based on party level instead of giving them a bonus to attacks. To address the grind issue I am going to start reducing creature HPs by some % and increase their damage by the inverse (half HPs would be double damage) amount. Somewhere between 20-40% I'm thinking. Example @ 30%: = 70/100 HP 100 * 70 / 100 = 70 Damage 2d10 = 11 average * 100/70 = 15.7 so 3d10 = 16.5 + 5 * 100/70 = 7.1 (7) I've tried a few other ideas, but they seem to slow things down more than help out. My major problem has been how long combats last and I think this change is going to be the best one I can do for my table as it's low maintenance for me (an extra minute per creature with adventure tools maybe before a combat?) and basically nothing but a campaign file for the PCs that outlaws some feats. My question becomes....What is the goal you are trying to achieve? [/QUOTE]
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+1/level instead of +½ level?
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