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1 min per level spells and why they suck
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<blockquote data-quote="ForceUser" data-source="post: 909271" data-attributes="member: 2785"><p>Heh, easy there fella. We obviously have different play styles; I don't begrudge you yours, I'd appreciate the same consideration <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My DM runs a high-fantasy Greyhawk game oozing with powerful dragons, demons, devils, giants, axiomatic half-celestial dire lions, etc etc...combat is fierce, deadly, and plentiful. As powerful as my character is, he is still only the 2nd or 3rd-most powerful person in the player group. I like to kick butt and do cool stuff, and healing is a nice fringe benefit, but is not the reason I played the cleric. In a game of high adventure, a good healer is almost required, and nobody else was going to play one. So I did - reluctantly at first - and soon after I discovered that it wasn't all bad; with the right feats and spell selection a cleric is every bit as exciting to play as a fighter or a wizard. What I'm saying is that IF the revisions take that away from me, then I'll want to retire the heal dispenser in favor of something more exciting.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 909271, member: 2785"] Heh, easy there fella. We obviously have different play styles; I don't begrudge you yours, I'd appreciate the same consideration :) My DM runs a high-fantasy Greyhawk game oozing with powerful dragons, demons, devils, giants, axiomatic half-celestial dire lions, etc etc...combat is fierce, deadly, and plentiful. As powerful as my character is, he is still only the 2nd or 3rd-most powerful person in the player group. I like to kick butt and do cool stuff, and healing is a nice fringe benefit, but is not the reason I played the cleric. In a game of high adventure, a good healer is almost required, and nobody else was going to play one. So I did - reluctantly at first - and soon after I discovered that it wasn't all bad; with the right feats and spell selection a cleric is every bit as exciting to play as a fighter or a wizard. What I'm saying is that IF the revisions take that away from me, then I'll want to retire the heal dispenser in favor of something more exciting. [/QUOTE]
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