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1 min per level spells and why they suck
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<blockquote data-quote="Saeviomagy" data-source="post: 909553" data-attributes="member: 5890"><p>The fighter with weapon spec and greater weapon spec and expertise and improved critical and...</p><p></p><p>The barbarian gives up a lot in order to get some sweet looking stats for a short period of time. How is it that you don't get that?</p><p></p><p></p><p>Go cry. Me - I think you're outright wrong. Spellcasters will still be deadly, just like they always were.</p><p></p><p>If they ARE less combat-powerful than a warrior, good! The warrior classes are typically SOL when it comes to anything except hittin' stuff. So why shouldn't they be the best when it comes to hittin' stuff?</p><p></p><p>Warrior:"Can I hit it?"</p><p>Mage:"No. Shut up and sit still, I'm busy doing the adventure - when we've finished, you might be able to hit it"</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 909553, member: 5890"] The fighter with weapon spec and greater weapon spec and expertise and improved critical and... The barbarian gives up a lot in order to get some sweet looking stats for a short period of time. How is it that you don't get that? Go cry. Me - I think you're outright wrong. Spellcasters will still be deadly, just like they always were. If they ARE less combat-powerful than a warrior, good! The warrior classes are typically SOL when it comes to anything except hittin' stuff. So why shouldn't they be the best when it comes to hittin' stuff? Warrior:"Can I hit it?" Mage:"No. Shut up and sit still, I'm busy doing the adventure - when we've finished, you might be able to hit it" [/QUOTE]
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1 min per level spells and why they suck
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